Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

173 ratings
Rural Building Collective
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Building
Buildings (by category): Storage, Factory, Citizen facility
File Size
Posted
Updated
19.380 MB
27 Jun, 2020 @ 5:18pm
3 Jul, 2020 @ 6:07am
3 Change Notes ( view )

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Rural Building Collective

Description
A collection of small rural industrial buildings.
Available in two textures, old stone and red brick.
Includes:
Farm: Space for 4 vehicles
Bakery: 30 staff - Produces up to 6t of Food
Brewery: 30 Staff - Produces up to 2.3t of Alcohol
Textile Mill: 50 staff - Produces up to 1.3t of Material
Clothing Factory: 20 staff - Produces 0.2 of Clothes
2 Storage Facilites: 90t and 180t
Firestation: For up to 4 vehicles

No heating requirement
42 Comments
OffTheRailsGaming  [author] 22 Jun, 2024 @ 3:20am 
No new buildings sorry, I just don't have time anymore and I don't play the game now
bacons960 21 Jun, 2024 @ 4:41pm 
but if you do it again mod in the soviet buildings and there will be a concrete plant.
bacons960 21 Jun, 2024 @ 3:56pm 
@OffTheRailsGaming Thank you very much, you are back but do you have some plans for new buildings?
OffTheRailsGaming  [author] 21 Jun, 2024 @ 1:47pm 
Updates will be coming soon but please be patient as I have a lot of mods and not a lot of spare time to do them all
qbabq 19 Apr, 2024 @ 11:50am 
I liked this mod - perfect for early start. I wish it had gotten an update :/
Dimm 17 Dec, 2023 @ 9:48am 
Thanks Oberkampfkater for the tip!
Oberkampfkater 12 Sep, 2023 @ 1:54am 
If anyone wants to use the farm buildings (they are lovely for an early start!) with the new fertilizer mechanic, here is a stopgap measure to make them use solid fertilizer:

1. Go to the mod folder (Steam --> Workshop --> Content --> 784150 --> 2144903815)
2. Open the Farm folder (first is called "rbcFarmL")
3. Open the building.ini file
4. Add the line " $STORAGE_IMPORT_SPECIAL_TRASH_BIG RESOURCE_TRANSPORT_WASTE 50.00 fertiliser " after the line $STORAGE_EXPORT RESOURCE_TRANSPORT_COVERED 30
5. Save the file
6. Repeat with the other farm folders

You can also add liquid fertilizer if you want (the line would be $STORAGE_IMPORT_SPECIAL RESOURCE_TRANSPORT_OIL 60 fertiliser_liquid ). I chose not to do that, because I like the more 'crude'/organic form of fertilizer (manure, compost, slurry) in my early days of agriculture, later replaced by the wonders of the agrochemistry in new industrial farms.

A big thankyou for OffTheRailsGaming for this (and many others) awesome mod!
Laki 5 Aug, 2023 @ 7:10pm 
Love the buildings! Any plans on adding water intakes industries?
PinkPonyGirl 11 Jul, 2023 @ 11:08am 
This is so good - I want to live in such a dreamy place
OffTheRailsGaming  [author] 1 Sep, 2022 @ 2:10pm 
@Artelas The problem comes when you have 70 something mods with multiple buildings in each and most of them need updating due to updates brought out after they were made. I just don't have the time to do them at the moment as it's a heck of a lot of work. The game is still in early access and things can change further yet, but I do plan on updating some things when it gets nearer to the 1.0 version, if it ever does that is, ha!