Killing Floor

Killing Floor

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Whisp Color Changer - [v3.2.2]
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File Size
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8.682 KB
28 Jun, 2020 @ 3:53am
18 Aug, 2021 @ 4:48pm
8 Change Notes ( view )

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Whisp Color Changer - [v3.2.2]

In 1 collection by Vel
QoL Mods [Greylisted]
30 items
Description
This Mutator will your trader path color from the lame Red

Features

- Custom color support for Whisp head & Whisp tail
- Custom size support for Whisp head size ^ Whisp tail size
- Random color support (Show random color every 1 second)

Features that might be added

- Custom Whisp textures! If you know how to make a Whisp texture, please send it to me and I can add support for it (Need to test)
- Other Whisp aspects like speed etc...

Whitelist status

- NO | Requires Client-side interactions

Number Of Files

- 3

File Names

- \System\WhispColorChanger.u
- \System\WhispColorChanger.ucl
- \System\WhispColorChanger.ini

Sample Config

[WhispColorChanger.WhispColorChanger] # Color as RGBA format # Make sure there is no 'Space' between each entry in the list aColors[0]=(cWhispColorHead=(R=0,G=255,B=255,A=255),cWhispColorTail=(R=255,G=109,B=5,A=255),iHeadSize=25,iTailSize=30) # Generate a random color every second # This overrides your set colors in the list above, but keeps your custom size bRandomColor=False ###### Example color codes that you can use | Copy paste the code in the list above ###### ; AquaColor = (R=0,G=255,B=255,A=255) ; GreenColor = (R=0,G=255,B=0,A=255) ; BlueColor = (R=0,G=0,B=255,A=255) ; OrangeColor = (R=255,G=109,B=5,A=255) ; GoldColor = (R=255,G=255,B=0,A=255) ; PurpleColor = (R=255,G=0,B=255,A=255) ; WhiteColor = (R=255,G=255,B=255,A=255)

Usage

1- Subscribe or download manually (recommended)
2- Launch the game and wait to see 'Completed'
3- Restart the game and you can see the mutators in your list

Class Names

- WhispColorChanger.WhispColorChanger

Known Bugs

You Tell Me.

Manual Download Links (Recommended)

- Github: https://github.com/Vel-San/KF-WhispColorChanger/releases/
Popular Discussions View All (2)
2
18 Apr, 2021 @ 6:36am
PINNED: BUG REPORTS
Vel
0
28 Jun, 2020 @ 4:47am
PINNED: FEATURE REQUESTS
Vel
38 Comments
Vel  [author] 24 Jul, 2021 @ 11:56am 
Vel  [author] 2 Apr, 2021 @ 10:07am 
Can you try with v3.2? I just updated it right now. If that doesn't fix the issue, I can try to disable the 'Color' always 5 seconds or even 10 before the wave starts.. maybe that fixes the issue.
BoozeHound 2 Apr, 2021 @ 9:44am 
Yo, yes i'm positive, on my whitelisted servers there's a slight delay as with every single Killing Floor server ever, but with the whispmut there is a greater delay and sometimes the players even start running into walls (like the server has crashed) then snap back into where they were standing after about 2 seconds.

It does seem to have worsened after the newest update unfortunately and it also seems like the more players connected to the server the longer the freeze/lag duration.
Vel  [author] 2 Apr, 2021 @ 9:16am 
Ahoy. Are you sure the slight lag is from the mutator? I just tested my server with 0 mutators just pure vanilla, and the lag on trader end/wave start is there.

Please test it on your side as well and let me know :csdsmile:
BoozeHound 31 Mar, 2021 @ 2:38am 
Yeah i was gonna mention that here myself :-)
Vel  [author] 31 Mar, 2021 @ 2:05am 
Yeah, I have a couple of ideas on how to work with this. Will give it a try and see how it goes.

The new version is already released btw (3.1) so it would make sense to change your current configuration (Mutator name changed from KFWhispColorChanger to WhispColorChanger)

And the config has changed.
BoozeHound 30 Mar, 2021 @ 11:09pm 
Awesome.
"- Find a way to remove the small glitch that happens before the wave starts (0.1 second lag)"

This is the most important thing on the to-do list imo. If running a server on a low performance pc the lag time increases to a couple of seconds *at wave start* from what i'v noticed. Also seems to cause fps drops for a few seconds too *at wave finish*.
Vel  [author] 30 Mar, 2021 @ 8:53am 
A full mutator re-work is being worked on. I tried my best to make this whitelisted but I just couldn't find a way to trigger the whisp unless the change is done on Client-Side. Sorry, but this cannot be whitelisted to my current knowledge. If anybody else wants to join and help me, feel free to support me Here [github.com]:

Changes done so far:

- Code is much cleaner
- No more predefined colors, you can put any color you want (config variable )
- No more in-game menu
- A little smaller in size (barely 4kb)
- Better performance, as the whisp, will not be triggered when you are not in trader time (previously, it was always being modified even when you are in wave. This created a small overhead to performance)


More to do:

- Ability to modify other aspects of the Whisp! (Head vs Trail colors, size, speed, etc.. )
- Find a way to remove the small glitch that happens before the wave starts (0.1 second lag)
Vel  [author] 24 Feb, 2021 @ 2:36am 
@Drew, sorry to disappoint you but this was one of my first, easiest mods that I've ever made :csdsmile:

But thanks!
Drew 24 Feb, 2021 @ 2:21am 
Cool mod. Surprised people still made hard-code mods for the original KF1.