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Dragoon Class BETA
   
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File Size
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16.475 MB
28 Jun, 2020 @ 9:03pm
24 Jul, 2020 @ 7:17pm
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Dragoon Class BETA

In 1 collection by Gava
Gava's Classes
6 items
Description
READ FIRST

I'm back! Also this class needed WAY MORE work before I went on hiatus. But I'm returning to revise and possibly overhaul these 6 classes, (Iconoclast and Dragoon will likely get the overhaul, along with a potential name change). Also updating the required mod list as the new promotion screen is no longer supported and the community one is.

Original text below,

Templar Animations are a difficult process to work through. Some animations are currently not working properly such as The Idle Animation on the Skyranger and a few abilities, such as Ghost and Stun Strike (Although it's somewhat funny if used). Nothing appears to be game breaking but it may be immersion breaking.

Second, please provide feedback if you run across an issue. I haven't been able to extensively test it so there could be issues I haven't seen yet.

Third, for the pistol to work properly you either need one of two mods, Dedicated Pistol Slot, or Utility Slot Sidearms (and pick the pistol in the utility slot)

[WOTC] Dedicated Pistol Slot 2.0
OR
Utility Slot Sidearms WOTC

Also Needed:
[WOTC] New Promotion Screen by Default
[WOTC] WSR Weapon Skin Replacer - Core

What is This?
A mix of Templar with Grenadier and some Pistol skills

Why Another Class mod?
Similar to my Shadowstalker Class I wanted to create classes that use more of the original game skills/weapons with the exception of the Extended Perk Pack
Also my first class was more of a personal project but I enjoyed it so why not share?

Abilities, Perks, Class Notes

Primary: Templar Gauntlets
Secondary: Grenade Launcher
Third: Pistol

Gava Class Skill Trees[docs.google.com] - Simple layout of all classes skill trees.

The Templar is extremely versatile and varied, they will take longer to level if not getting kills directly. The only class with a dedicated 4th skill tree.

Bugs

* Not all Templar animations working
* Gunslinger Perks keep trying to use Grenade Launcher instead


Future Plans

Overall Goal is to have 6 distinct classes while eliminating the need for any of the faction hero classes. More updates to come.

* Abilities and stats may be tweaked as needed as feedback is received or playtime increases with specific class.
* Change Class Icon
* Fix Animations
* Fix Gunslinger Perks

SUGGESTED MODS: (Not required)
Disable Any Class Wotc - Only really needed if you want to disable any original classes while using this mod.

[ko-fi.com]
13 Comments
Valvatorez(Cox Cable = awful ISP 12 Jan, 2022 @ 5:45pm 
@Gava
After messing around some mod settings. Changing the Dragoon into a Templar class via MFSC creates an issue where the skills fourth row doesn't show up. Don't know if its a glitch I created but the game doesn't like anything that isn't the basic Templar being turned into one regardless.
Reaper and Skirmisher are fine though.
Dominus 17 Dec, 2021 @ 6:48pm 
I thought the Dragoon class was a Heavy with a gremlin?
Grey Star, The Rival Defender 23 Jun, 2021 @ 8:10pm 
Needs more AP per promotion compared to normal classes, but otherwise class pack is fun.
Gava  [author] 24 Sep, 2020 @ 6:40am 
@aredenrare That's awesome! I'm appreciative that someone enjoys the work I've put into them :-) I know I'll get the itch at some point again to jump back into things, it's definitely one of those "now feels right" things. But I'll get Dragoon fixed and possibly make some tweaks to the other classes. Like I believe Shadowstalker had a basically invisible detection radius. I need to update that as well if I didn't before.
aredenrare 23 Sep, 2020 @ 12:44pm 
Then i`ve finally gone all the way. Classes are truly great, but Dragoon is not working for me as is.
Hope you`ll get back into xcom and continue your awesome work;)
Gava  [author] 11 Aug, 2020 @ 1:20pm 
@aredenrare thanks for testing them out! I actually thought I fixed the pistol issue, it's very possible I never published the changes, or they didn't take for some reason. I'll revisit it and see if I can get it going again. The AP issue is news though, that's helpful! I'll see what may have gotten changed there. I know it takes a bit longer to build up XP from assist kills with this class but I may tune that back down if it's too much.
aredenrare 11 Aug, 2020 @ 1:01pm 
Now i`ve tested up to major. Classes are working great. It`s hard to pick a favourite, but killer.......
truly love that one!! I hope Dragoon comes out of beta as it has some small issues. AP points as one as mine doesnt earn any points. It can upgrade via the "free" upgrade, but beyond that I`ve got to use the pool (doesnt help to have a savant either). The other issue is the gunslinger perks. No matter what, it only refers to grenade launcher.... like return fire with your grenade launcher...

Other than that the class is awesome. Maybe the grenade launcher is redundant........
I`m now waiting for a new GPU and will go for my serious run when it arrives. Keep up the great work!!!!!! Love the classes
Gava  [author] 31 Jul, 2020 @ 8:00am 
@Valvatorez Gotcha, yeah I think I've run across it before. I was trying to not make these classes too super reliant on other mods (although this one specifically is) but it becomes super difficult sometimes to avoid.

The animation issues are the biggest downside at the moment which I can hopefully sort out with time, and the adversary bonus to chosen would be nice but not totally a requirement especially if the classes are already powerful enough.
Valvatorez(Cox Cable = awful ISP 31 Jul, 2020 @ 7:04am 
It is possible to make any class a hero class. But you need the multi class hero mod to pull it off.
aredenrare 25 Jul, 2020 @ 9:29am 
Great. I wont be playing for å week due to vacation, but once im back i'll test the hell out of your Great classes👍