Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Keepers of Cerberus 2.2
   
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Tags: mod, Units
File Size
Posted
Updated
4.008 MB
12 Jan, 2014 @ 3:38pm
19 Jan, 2015 @ 9:28pm
3 Change Notes ( view )

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Keepers of Cerberus 2.2

In 1 collection by .takeR.
TVM - Unit Mods
20 items
Description
Keepers of Cerberus
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  • Melee / Sword / War Hounds
  • Frenzied Charge, Frenzy, Headhunt, Killing Spree
  • Military Main Tier 4
  • Unit Cap: 8

Recruitable by
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  • Athens
  • Epirus
  • Macedon
  • Sparta
  • Syracuse
  • Minor Greek Nations

TVM Mod Collections
______________________________________________________________________________


(-- As always, please post any requests or suggestions below --)
32 Comments
Walnut.3 6 Jul, 2017 @ 7:12pm 
are they recruitable for a macedon campaign? i cant recruit them in any of the cities no matter what i build in them
pit-s 26 Feb, 2015 @ 6:16pm 
(-- As always, please post any requests or suggestions below --)

Ok, an request:
A Bow/Melee-Hybrid (Axe and Shield or Twohanded Axe/Falx) with Wardogs and stealth would be nice.
10-30 Armor, 55hp, 75 morale, 250 upkeep @ unitsize 100 man or woman :D
Abilitys: Whip, Stealth, Quick Reload, Rapid Advance, Firearrow and the Ability to set them outside of the own zone at the start of the battle (forgot the name of the ability).
Recruitable for all factions from provincecapital-mainbuilding lvl 3+ with unitcap 12.

And the same again cheaper:
Bow, Dogs, 0 Armor, 45hp, 30 morale, 120 upkeep.
Abilitys: Stealth, outside of own zone-thing, Firearrow.
Recruiting: same as before with same unitcap.

If possible without the need of the "beasts of war DLC"
Polizonte 31 Jan, 2015 @ 4:57pm 
thanks men! :D
.takeR.  [author] 19 Jan, 2015 @ 9:29pm 
Updated: 01/19/2015
.takeR.  [author] 15 Jan, 2015 @ 1:06am 
I will update this mod as soon as I can. I just arrived back in the states.
Polizonte 30 Dec, 2014 @ 3:33pm 
ALL FUKCING MODS NEED UPDATE NOW

i can play notting now :(
АЛЕКСАНДР RUS 16 Dec, 2014 @ 11:53pm 
update urgently please!!!!!!!!!!!!
Sesshomaru 16 Apr, 2014 @ 5:57am 
I haven't loaded beta that yet. Would this mod be in a pack? My loader say 120 conflicts, lol :Antipho:
.takeR.  [author] 16 Apr, 2014 @ 5:47am 
If you've updated to the beta patch, then that would be a good reason.
Sesshomaru 16 Apr, 2014 @ 5:46am 
Any reason why this mod would notmake my game load :Dossenus: