Stormworks: Build and Rescue

Stormworks: Build and Rescue

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US Navy Grumman S-2A Tracker
   
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File Size
Posted
Updated
1.838 MB
15 Jul, 2020 @ 6:28pm
10 Jun, 2023 @ 9:24pm
28 Change Notes ( view )
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US Navy Grumman S-2A Tracker

In 1 collection by GERUNIMO
Grumman Tracker Collection
8 items
Description
The Grumman S2F-1 (Changed to S-2A in 1962) Tracker or "Stoof" (a pun of 'S2F') was the first aircraft to include the Anti-Submarine Warfare (ASW) roles of hunting and killing into a single purpose built airframe for the United States Navy. The S-2 saw service with the US Navy from 1954 until 1976 when it was replaced by the S-3 Viking. It would continue to serve other nations admirably into the 21st Century.

This rendition of the Tracker is how one would have looked post 1962 onward and is perfectly capable of performing it's intended role of hunting and killing in-game submerged targets. All anti-submarine equipment has been replicated to the best of my ability and functions in multi-player mode.

Specifications:

- Max Speed: 178 KIAS
- Cruise Speed: 150 KIAS
- Max Range: 120 Km (can be extended but at the cost of speed)
- Fuel Capacity: 9000 LBS

Sensor Equipment:

- Radio Direction Finding (ECM) equipment (BFO allows listening in on the receiving transmission if audio)
- Magentic Anomaly Detection (MAD) gear
- Radar
- 2 Sonobuoys

Weapons:

- 6 5in HVAR unguided rockets
- 1 Mk44 Mod0 Homing Torpedo

Operations:

Please click the link for a full video tutorial on all systems and there operations.
https://www.youtube.com/watch?v=xA_-QsIaDpk&t=744s

Single Engine Flight:
If you suffer an engine failure follow these steps to remain airborne.

- Advance Throttle Full Forward
- If the Failing Engine is on fire, close Fuel Valve and extinguish fire
- Turn on Rudder Assist
- Open Cowl Flaps
- Turn on working engines Aux Fuel Pump
- Attempt restart of failed engine *DO NOT ATTEMPT RESTART IF ENGINE FAILED DUE TO FIRE*
- If engine cannot be restarted, Feather Prop and close Fuel Valve
- Extend Flaps as needed
- To keep the aircraft balanced switch between fuel tanks intermittently.
- Monitor the good engine's temperature, if it begins to overheat lower throttle slightly until temperature drops.
- Land as soon as possible

***ENSURE YOU HAVE 'INFINITE ELECTRICITY' TURNED OFF IN THE OPTIONS***

UPDATE 25 OCT 2022:
- Improved Radar (Low Gain Range: 10KM / High Gain Range 3KM)
- Sonobuoys now use Passive Sonar
- Torpedo equipped with passive Sonar
- Mark 6A Plotting Board usability improved
- Improved Ground Handling
- Improvement for lower 'Psychics Settings'
- Host of other cosmetic and functionality improvements


ENJOY!
82 Comments
ShadowLord_45 4 May @ 5:59pm 
Cheers mate, thanks!
GERUNIMO  [author] 28 Apr @ 1:25am 
ShadowLord_45, yes. Shes in desperate need of an update after the pressure updates.
I'll get to her eventually 1SG! ;)
ShadowLord_45 26 Apr @ 7:45pm 
Accidentally posted this on the C1A, but does anyone know why the left engine doesn't start? I followed the tutorial, but I can't use the primer and start buttons with infinite electric off for some reason. I got the right engine to start just fine with infinite electricity on, so not sure why it doesn't work for the left engine.
Sir_James 17 Feb @ 11:32pm 
That's fine. I was looking for a design I could learn off of
GERUNIMO  [author] 17 Feb @ 12:06pm 
Sir_James01, they do.
However, this build is still mildly broken from the pressure update(s).
I'll fix it/them as time permits, sorry for the inconvenience.
Sir_James 17 Feb @ 1:06am 
Do the sonobuoys actually work?
GERUNIMO  [author] 21 Nov, 2024 @ 5:36am 
sosa, I do have a Discord. You can find me on there as GERUNIMO#3543
I look forward to talking to you!
sosa 20 Nov, 2024 @ 11:49pm 
Do you have a Discord server? I am very interested in your sonobuoy system.
Texan 9 Oct, 2024 @ 10:31am 
Thank you so much
Texan 9 Oct, 2024 @ 10:31am 
Oh that's so clever, I thought you actually made an Magnetic detector, i would've never though to do that.