RimWorld

RimWorld

401 ratings
Perfectly Generic Item
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
3.482 MB
17 Jul, 2020 @ 1:00pm
28 Oct, 2022 @ 1:30am
16 Change Notes ( view )

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Perfectly Generic Item

Description
a perfectly generic item that should replace any items removed when deactivating mods, one of the few things Starbound did right, made for MercuryDoll

Mod Options contains a setting to make the Perfectly Generic Items disappear after a few seconds of gameplay

available on Github[github.com]


Problems? Questions? Comments? Got something youd like to see added to the mod?, Join us on Discord
[discord.gg]

Like the mods? want to help me meet my fix my ageing rig?
[ko-fi.com]
[www.patreon.com]
Popular Discussions View All (1)
25
4 Aug, 2022 @ 3:59am
PINNED: Bug Reports
Ogliss
174 Comments
Judge Dread 11 Jun @ 9:16pm 
sadness maybe one day we will find that elusive update
Ascythian 30 Apr @ 6:13pm 
I would also like to see this updated to 1.5. Thank you.
Hermann 9 Nov, 2024 @ 1:35pm 
1.5?
Thranos 29 Aug, 2024 @ 11:49am 
Ironic- It could save others from outdated mods, but not itself.
Tommy Gray x Land Raider 4 May, 2024 @ 6:27am 
1.5 plz
baby carrot 3 Mar, 2024 @ 3:27pm 
This broke some things in my game unfortunately. I couldn't haul items despite having configured storage for them, I couldn't make a storage zone etc. It was resolved upon removing the mod.
CreepWallk 1 Jun, 2023 @ 10:34pm 
heads up if a workbench gets replaced with a perfectly generic item it creates a stack of 0 that if anything trys to haul you game will slow to about 3 fps
Acua3 3 Apr, 2023 @ 10:06pm 
I'm completely floored by this. I thought that generic stuff was some regular mod item in Starbound. Didn't even make the connection that this was related to that. Crazy.
iter mortuus 2 Dec, 2022 @ 9:37am 
question is there a way to make pgi walls/doors/beds/other deco be a thing?
Mr. J Soda 21 Oct, 2022 @ 5:50pm 
So some minor good news, I'm using this mod in 1.4 and I've yet to find any bugs from it, other than raiders sometimes using PGIs to build mortars but that also happened in 1.3