Barotrauma

Barotrauma

26 ratings
Greatly improved RGB assemblies
   
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File Size
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2.312 MB
19 Jul, 2020 @ 4:17pm
7 Nov, 2022 @ 11:37am
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Greatly improved RGB assemblies

In 1 collection by Working Joe
Barotronics - The Collection
14 items
Description
The greatest aesthetic, the biggest *vibe*, the ultimate flex. RGB lighting control assemblies RAZER wished they had patented before they could be made in Barotrauma. - Decided to redo my previous RGB assembly after I realised it could be greatly reduced in complexity. Special thanks to GTexperience which helped me reduce the size even more after some discussions, resulting in the final optimal 7 assembly in this package, consisting of only 5 components. Or even as low as 2 components if you are a RegEx enjoyer. :) Enjoy!
23 Comments
Working Joe  [author] 14 Dec, 2023 @ 3:50am 
...want the lights to have if the circuit is of (e.g. 255,0,0 for green light)
Working Joe  [author] 14 Dec, 2023 @ 3:49am 
Easiest would be to connect the lever to the set_state input of the labourer. Otherwise, try connecting the lever to a signal check where the RGB goes into the set_output and the false output is the colour you
AnimuMILFenjoyer 12 Dec, 2023 @ 6:17am 
nice gaming RGB but have no idea how to turn off the light since when i pull the lever, it stay on the current color :(
Doug Glatt 23 Aug, 2023 @ 1:37pm 
how do you make it so the lights go off after the lever is turned again
Zheeto 18 Mar, 2022 @ 9:16am 
nvm i got it working
Zheeto 18 Mar, 2022 @ 7:53am 
can you disable the lights since when i pull the lever again it stays on the color it was on and not the default one so can you dissable the lights back to the default without it staying on teh current colour that was on
deadbones3421 26 Feb, 2022 @ 9:57pm 
never mind I figured out how to do it
deadbones3421 26 Feb, 2022 @ 1:20pm 
Hey is there a way to turn off the light or do they have to stay on once you put them on
Burito Burrito 13 Dec, 2021 @ 3:12am 
How did you figure out T_Loop?
Working Joe  [author] 2 Oct, 2021 @ 3:28pm 
You have to save the circuit as an assembly yourself, the mod includes only a sub file with the circuits. Make sure you enable the mod to be able to open the submarine :)