Total War: WARHAMMER II

Total War: WARHAMMER II

48 ratings
Beastmen Units & Technology (Loreful/WIP)
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Tags: mod, Units
File Size
Posted
Updated
42.329 MB
29 Jul, 2020 @ 7:36pm
10 Aug, 2020 @ 5:40pm
13 Change Notes ( view )

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Beastmen Units & Technology (Loreful/WIP)

In 1 collection by Solacex
TWWH2
81 items
Description
Last updated: 11.08.2020 (dd/mm/yy)

This is a very early release of the mod, I am planning to do way more with this but I hope you enjoy it for now.

SHOULD BE PRETTY MUCH COMPATIBLE WITH ANYTHING AS LONG AS IT DOESN'T TOUCH THE BEASTMEN TECHNOLOGIES / BUILDINGS
If you make a video while using this mod, please let me know. I'd love to see it. :)
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If you enjoy my mods, please consider donating here: Ko-fi Donation link[ko-fi.com]
It mainly helps me to spend more time on working on them.

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Currently added units:

Boglars
Blue-ish goblins. Decent ranged damage.

Halfhorns
Larger, more dangerous Ungor with large horns. They can bully other friendly units to decrease their accuracy and leadership BUT it gives a huge boost to the reloading skill for a good amount of time.
Trust me, this is sexy when combined with cygors. Although obviously the cygors will miss quite a bit more often.

Gor Brutes
Bigger, stronger versions of gors. Good for later in the game.

Carrion birds
Basically the tomb king ones except they don't have the undead attribute.

Wyvern
Because beastmen needed some extra air units let's be real. (And it's loreful so np)

Chaos Dragon
Even more air units! Except this is the last one.

Giant River Troll Hag
Non-hero edition.

Cave Spider
Has an ability that allows you to web enemy units, making them unable to move.
Oh it also passively shoots a stream of poison every once in a while.

Mutants
High tier expendable unit. What's not to love?

Darksouls
Normal men that went a little crazy.

Gorgons
Basically smaller medusas, but melee only.
I wanted them to wear two knives but I am limited to CA's animations :(

Skinwolves (Armoured too)
You know these puppies. Don't pet them though.


New Building chains:
Chaos creatures level 2-5
Stat bonuses =
Chaos corruption
Raiding income
Melee attack

Bog + swamp chain
Stat bonuses =
Casualty replenishment rate
Unit rank +1


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Future Plans
Units
Tuskgor marauders (except with goblins on them instead of gors because gors don't have the animation..)
Tuskgor chariots
Iron orcs
Chaos Hydra
Dragon Ogres
Dragon Ogre Shaggoths
Bonegrinder Giant
Fimir warriors + great weapons
Ice trolls
Forest shamblers
Giant troll
Stone Trolls
Chaos Troll
Giant Spider swarm

Other
Researches to fit with the new stuff that has been added.
New buildings
New unit portraits rather than reusing other ones.
And more!
Changes to Campaign mechanics
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The current units will never be done as long as balance is trying to exist so hit me up if you think something needs a change.
I make use of the change notes, if you want to see what was changed, take a look over there.

If you have any doubts regarding whether something is loreful or not, be sure to give this link a visit!
http://www.twcenter.net/forums/showthread.php?741226-Information-Thread-for-Potential-New-Beastmen-Units&p=15134431
It provides context & links to all of the units.
Credits to PaulH for that. :^)


47 Comments
Jonesa22 6 Aug, 2021 @ 8:27pm 
sad but completely understandable
Solacex  [author] 6 Aug, 2021 @ 9:46am 
Haven't played TWW2 enough in ages, plus I've got work and more hobbies now, so I don't really have time to update any of my mods.
Jonesa22 2 Aug, 2021 @ 6:55pm 
it would still be nice if it did get a update
Doktober 14 Jul, 2021 @ 5:28pm 
Simple enough to update yourself using PFM or preferably RPFM if you just want the units; just dive into the pack, delete the technology tables, ad references in faction permissions table to include "wh2_dlc17_bst_taurox" without quotations. Also a coupe of the units like the brutes are recruited from buildings that don't exist anymore, the fourth gors building probably, just bump it down to the third.
☞ PrimarcH ☚ 14 Jul, 2021 @ 12:37pm 
update mod ? or discont. ?
Shepherd Bemeu 2 Feb, 2021 @ 4:58pm 
You may want to peek some of the existing Beastmen creatures ChaosRobie has made, the Preyton and Ghorgon are outstanding, and might be good inclusions with your mods aims.
FallenShaw 1 Nov, 2020 @ 8:34am 
Would try this if it was tech only. Im prob one of the few people who don't like added units to the game. As I believe it unbalances it.
Solacex  [author] 14 Oct, 2020 @ 12:25pm 
Glad you like it chief. I should have some time to update it again late this month. Should include some fixes and some new goodies, along with some integration with the preyton mod etc. If everything goes according to plan at least.
☞ PrimarcH ☚ 13 Oct, 2020 @ 2:21pm 
really love this mod and this Units continue with your job it's amazing:BFG2fist:
Solacex  [author] 12 Oct, 2020 @ 5:56am 
Check the link at the bottom of the description