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Slam Stand / 死のらせん (Saturday Night Slam Masters / Muscle Bomber)
   
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5 Aug, 2020 @ 1:39am
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Slam Stand / 死のらせん (Saturday Night Slam Masters / Muscle Bomber)

Description
The signature (not finishing!) move of The Scorpion in the Saturday Night Slam Masters series of games by Capcom. It is a spinning handstand kick. Known in the North American release as the Slam Stand, and in the Japanese release as the 死のらせん, or Death Spiral.

This move may be a bit rough around the edges; I decided to make it a taunt instead of a standard strike, since the game it's originally from is more of an arcade-y fighting/wrestling hybrid. It's definitely easier to perform than the original button input, though, lol.

This move does 20 damage, and 10 spirit damage, so if you're going to assign it to an edit of The Scorpion (or an OC), I would suggest putting it in the Opponent Dazed taunt category, and using the Extended Movelist mod to ensure it only triggers when the opponent is at Large or Critical damage. If anybody has a suggestion for better / more sensible damage values, please sound off in the comments. I barely have any idea what I'm doing at this point.

I would have loved to do this as a proper standing strike, and still might, eventually, but I'm getting ready to move across the country, and I won't have my desktop for a good while, so I wanted to get this finished and posted. I've been chipping at it since the day after Move Craft came out. Nearly all of the frames are custom or modified, aside from a few frames borrowed from the Cartwheel taunt. I used a sprite sheet of the SNES version as reference for the frames.
5 Comments
Tom Nook with a Sniper Rifle  [author] 18 Aug, 2020 @ 4:38pm 
Thank you! I don't know when it's gonna be, but hopefully soon. I enjoy using Move Craft a lot.
Catfish Jack 18 Aug, 2020 @ 3:38pm 
Can't wait to see more from you! This is sick AF. I loved SNSM.
romanticmisery. 6 Aug, 2020 @ 5:00pm 
sure thing, ill be looking forward to it ^^
Tom Nook with a Sniper Rifle  [author] 6 Aug, 2020 @ 3:04pm 
Thank you for the suggestion! I may give that a shot and post it up here as an alternative; I'd just have to figure out what changes need to be made to the existing animation, and what to use as a sell animation that looks best. I won't have access to my desktop anymore (for awhile) in a few weeks so I wanted to wrap it up for now. Hopefully I can give that a go soon.
romanticmisery. 5 Aug, 2020 @ 11:23pm 
Instead of doing as a strike, do it as a M or L grapple, there, solved your problem about range and hitting the target.


Thank you for your work