Arma 3
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Gear Rebalance
   
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
56.040 KB
9 Aug, 2020 @ 3:37pm
1 Change Note ( view )

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Gear Rebalance

Description
Gear-Rebalance
This simple Modification rebalances all Vanilla Uniforms.

All Vanilla Uniforms (and the Special Purpose Helmet) have had their Load, Mass, Ballistic Protection and Explosive Resistance adjusted and Balanced among Factions.

CSAT is now no longer the best Faction as their default Uniform now has the same Armour values as every other Faction.
In turn, some CSAT uniforms which were worse than their counterparts are now also balanced.
Similar Reskins of the same Clothing may have different values based on faction for balancing reasons, as a Pirate will likely need more space for ammo than a Civilian.

Vanilla Loadouts have been taken into consideration, so there shouldn’t be any clashes. Let me know if there are.

With the Factions' uniforms rebalanced, I highly recommend using this together with my other mod, Caliber Conversion. This replaces vanilla weapon calibers with their real-life counterpart wherever applicable.

License
Caliber Conversion is licensed under APL-SA[www.bohemia.net]
11 Comments
Boom Boom 19 Nov, 2020 @ 4:28am 
why rebalance things that arent broken
NeroTheHero111  [author] 14 Aug, 2020 @ 5:09am 
Yes but the uniforms stats are defined inside of the code of the AI Units that you would normally put down. It would be possible to duplicate the uniform and have one balanced and one with integrated armour however this is not the goal of Gear Rebalance.
Koger 14 Aug, 2020 @ 3:15am 
How do you mean on lots of serversNATO and independent can put on CSAT uniforms And they work just fine
NeroTheHero111  [author] 13 Aug, 2020 @ 4:15am 
Koger, sadly no as the explosive resistance and ballistic protection are tied to the units themselves. Like I said, I will look into adding Vests for CSAT
Koger 13 Aug, 2020 @ 2:57am 
Can’t you just make some Bluefor variant Frag suits Just duplicate versions of what already exists so AI would get the normal stuff and players can choose to have the Frag suits
Skippie 12 Aug, 2020 @ 1:43pm 
I see, that makes sense. Thanks for replying!
NeroTheHero111  [author] 12 Aug, 2020 @ 1:17pm 
Scippie, I recommend against using this mod for the Vanilla Campaigns / fighting against the default CSAT Units because, as you rightly point out, they now have the same armour as other units. This mod is especially useful for balanced PVP or for when you as player want to use the uniforms/equipment against a mod faction.
While an understandably annoying workaround, simply giving the CSAT Units a different vest would fix this.
I might look into replacing CSATs' vests, but no promises as of now.
Skippie 12 Aug, 2020 @ 11:19am 
Does that mean that CSAT now doesn't have any body armor? I don't remember them having any armored vests. If so, then you just killed CSAT.
El Berl 11 Aug, 2020 @ 7:08am 
Ah I see. I got tripped up a bit by the description.
NeroTheHero111  [author] 11 Aug, 2020 @ 1:48am 
Well, I actually lowered CSATs armour values, not raised NATOs.