RimWorld

RimWorld

30 ratings
Royalty Empire Rework
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2
File Size
Posted
Updated
667.314 KB
18 Aug, 2020 @ 5:41pm
25 Aug, 2020 @ 10:02pm
14 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Royalty Empire Rework

Description
Think the empire faction is a bit too weak, outdated, and just simply underwhelming overall despite this game taking place centuries into the future? Well no more. For this mod is a redo of the empire troops to become more of a threat and to actually become a futuristic faction with weight by giving them up to date technology like an actual space-faring faction from the future.

NOTE: This mod simply gives the empire troops better gear and weapons along with new names, skill stats, and numbers.

Other version where the vanilla weapons has been unedited: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2206129419

New submods:

Civil war! Thee empire has been torn asunder! After the collapse of thee empire, others started to question their High Stellarch's capability to rule and govern that gave rise to an all out civil war between the now three warring factions of the empire, the Rimarian Empire, and the Rimirian Empire.

Will the empire be able to restore their crumbling foundation and reunite the empire? Or will they succumb to their downfall and become nothing more than a memory of a time long past.

Will you be the one to restore their world? Or will you be the one to cause their foundation to crumble once and for all into nothing more than a memory of a time long past. The choice, is yours.

The Rimarian Empire: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2209574979

The Rimirian Empire: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2209575840

Redone Troops:

Trooper - Imperial Trooper
Their New Gear:
- Cataphract Armor
- Charge Rifle
Shooting - 10~15
Armor Color - White
Gear Quality - Excellent

Janissary - Imperial Support Trooper
Their New Gear:
- Cataphract Armor
- Charge Lance
- Broadshield Pack
Shooting - 10~15
Armor Color - White
Gear Quality - Excellent

Champion - Imperial Grenadier
Their New Gear:
- Cataphract Armor
- Grenade Launcher Incendiary
- Grenade Launcher EMP
Shooting - 10~15
Armor Color - White
Gear Quality - Excellent

Cataphract - Imperial Shock Trooper
Their New Gear:
- Cataphract Armor Prestige
- Charge Rifle
Shooting - 15~20
Armor Color - White
Gear Quality - Excellent

Stellic Defender - Imperial Royal Stellic Guard
Their New Gear:
- Cataphract Armor Prestige
- Charge Rifle
Shooting - 20~20
Armor Color - Same
Gear Quality - Excellent

Stellic Warden - Imperial Royal Warden
Their New Gear:
- Cataphract Armor Prestige
- Plasma Sword
- Shield Belt
Melee - 20~20
Armor Color - Same
Gear Quality - Excellent


P.S

Please also note that I am new to modding, so please let me know of any issues you may have, and any help would be most appreciated.

I also edited the spacer weapons of the charge rifle and charge lancer so that they would be better.

Credits:
Ludeon Studios - Preview Image
Ogliss - Helped me to get the units to spawn with their gear.
32 Comments
Fangslash 23 Nov, 2021 @ 9:33am 
Hi there, I believe I've found a bug related to permits in this mod and the two sub-mods:

Since you gave all permits the same defName, only the faction that is loaded last will have permits.

That is, if Rimarian/Rimirian Empire are installed, only one will have combat permit while the other have nothing, and the original empire only have food/medicine permit
Bulquerque 16 Nov, 2021 @ 9:47am 
make 1.3 this is a good mod
Bulquerque 14 Oct, 2021 @ 5:29am 
1.3 i love this mod
Dark Speaker 17 Jul, 2021 @ 9:30pm 
Nice mod. Will there be any updates for supporting 1.3?
literally 21 Nov, 2020 @ 12:55am 
maybe remove the circadian half-cycler from the troop bionic implants? they walk so slow because the armor + toughskin gland + 75% consciousness and lower all their stats
MadeThrone11206  [author] 25 Aug, 2020 @ 8:48pm 
Announcement!

I have now released two new civil war submods that brings in two new empire factions that seceded from the empire.
MadeThrone11206  [author] 22 Aug, 2020 @ 4:24pm 
@Reel

There, I have now created another version where the vanilla weapons has been unedited.
MadeThrone11206  [author] 21 Aug, 2020 @ 11:36am 
@Hohen

So... You find it redundant since the beginning message when they arrive etc, already says imperial/imperials which makes the beginning word 'imperial' on the troops to be unnecessary.

And do you mind telling how you 'misunderstood was the purpose of this mod' for I think it should be quite obvious since this game takes place centuries into the future, and so that the empire should be fielding up to date technology instead of the now primitive flack armor and industrial weaponry that they did.

And like I said to Reel, that this is the main reason why I even decided to make this mod in the first place. For I found it to be very underwhelming for the empire to be fielding such outdated equipment.

I'm sorry if this perhaps sounded a bit rude, but I would just like to know, and since you really didn't explain yourself in full enough detail, I really am still not too sure what you mean exactly.
MadeThrone11206  [author] 21 Aug, 2020 @ 8:52am 
@Hohen

1.

I believe you misunderstood, for it is not 'imperial imperial' for one of the imperials is referring to the whole group such as the 'imperials form the (name) are fleeing' while the other such as in the now 'imperial trooper' is just referring to the pawns name.

And no, I never said that you didn't say anything about them not being 'imperial' or being 'bleak.' For that is what I said to explain why their names may seem to be either 'star wars-y' or just perhaps a bit bland and uninspiring. And again no, I am not saying that you are saying this. For I am the one saying this to try and explain why their names are the way they are.

And if they had a better name besides their faction being known as 'empire' then I would give it to them, but they are just known as 'empire.'