RimWorld

RimWorld

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Royalty Empire Rework: Vanilla Weapons
   
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Mod, 1.2
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667.178 KB
22 Aug, 2020 @ 3:48pm
25 Aug, 2020 @ 10:02pm
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Royalty Empire Rework: Vanilla Weapons

Description
Think the empire faction is a bit too weak, outdated, and just simply underwhelming overall despite this game taking place centuries into the future? Well no more. For this mod is a redo of the empire troops to become more of a threat and to actually become a futuristic faction with weight by giving them up to date technology like an actual space-faring faction from the future.

NOTE: This is the vanilla weapons version with them being unedited.

Other version where the spacer weapons has been improved: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2201933633

New submods:

Civil war! Thee empire has been torn asunder! After the collapse of thee empire, others started to question their High Stellarch's capability to rule and govern that gave rise to an all out civil war between the now three warring factions of the empire, the Rimarian Empire, and the Rimirian Empire.

Will the empire be able to restore their crumbling foundation and reunite the empire? Or will they succumb to their downfall and become nothing more than a memory of a time long past.

Will you be able to restore their world? Or will you be the one to cause their foundation to crumble once and for all into nothing more than a memory of a time long past. The choice, is yours.

The Rimarian Empire: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2209574979

The Rimirian Empire: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2209575840

Redone Troops:

Trooper - Imperial Trooper
Their New Gear:
- Cataphract Armor
- Charge Rifle
Shooting - 10~15
Armor Color - White
Gear Quality - Excellent

Janissary - Imperial Support Trooper
Their New Gear:
- Cataphract Armor
- Charge Lance
- Broadshield Pack
Shooting - 10~15
Armor Color - White
Gear Quality - Excellent

Champion - Imperial Grenadier
Their New Gear:
- Cataphract Armor
- Grenade Launcher Incendiary
- Grenade Launcher EMP
Shooting - 10~15
Armor Color - White
Gear Quality - Excellent

Cataphract - Imperial Shock Trooper
Their New Gear:
- Cataphract Armor Prestige
- Charge Rifle
Shooting - 15~20
Armor Color - White
Gear Quality - Excellent

Stellic Defender - Imperial Royal Stellic Guard
Their New Gear:
- Cataphract Armor Prestige
- Charge Rifle
Shooting - 20~20
Armor Color - Same
Gear Quality - Excellent

Stellic Warden - Imperial Royal Warden
Their New Gear:
- Cataphract Armor Prestige
- Plasma Sword
- Shield Belt
Melee - 20~20
Armor Color - Same
Gear Quality - Excellent

P.S

Please also note that I am new to modding, so please let me know of any issues you may have, and any help would be most appreciated.

Credits:
Ludeon Studios - Preview Image
Ogliss - Helped me to get the units to spawn with their gear.
7 Comments
Medic Olkie 10 Mar, 2021 @ 9:43am 
I was wondering how to edit a pawn's spawn equipment? As in, how did you change the default units equipment to this?
Tokido Saya 13 Feb, 2021 @ 3:02pm 
hello , do you know is there any mod can add all organ to harvest list with one click?
i mean this mod patch add lots of organ but i still need to add it to surgery list one by one and i catch like 20 empire wanker this time.
Pentium4 7 Nov, 2020 @ 10:28am 
After using this mod I found 2 broad shield. The broad shield created by this mode and the original one. It works same, but considered different items. There is no problem with playing, but it is an error so I reported it to you. thanks for good mod
brucethemoose 30 Aug, 2020 @ 9:45am 
Err, sorry I got them mixxed up and meant "mod". I was running this and the civil war submod.

Anyway, allyourbase just detects when mods overwrite XML classes instead of patching them.
MadeThrone11206  [author] 30 Aug, 2020 @ 6:23am 
@brucethemoose

This is a standalone and does not need the 'Royalty Empire Rework' mod to work.

So are you using the 'Royalty Empire Rework' and the 'Royalty Empire Rework: Vanilla Weapons' mods at the same time? If so that mat be the issue, and all you have to do is to just disable one of them.
brucethemoose 30 Aug, 2020 @ 1:51am 
Hey, AllYourBase says that this submod overwrites some vanilla classes:

https://gist.github.com/HugsLibRecordKeeper/f81bfb31ffc789611b3f9391d00ae0e4#file-output_log-txt-L785-L807

Any chance they could be patched instead?
MadeThrone11206  [author] 25 Aug, 2020 @ 8:48pm 
Announcement!

I have now released two new civil war submods that brings in two new empire factions that seceded from the empire.