Orcs Must Die! 2

Orcs Must Die! 2

44 ratings
Augmented Autoballista
   
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3.441 KB
24 Jan, 2014 @ 11:40am
26 Jan, 2014 @ 10:10pm
5 Change Notes ( view )

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Augmented Autoballista

In 1 collection by Ziltoid
Ziltoid's Balancing Collection
5 items
Description
When I first used the Autoballista I was greatly disappointed. 10.5 second firing rate at its most improved state? Not something I want to spend 1000 coins on. I improved its firing rate dramatically but reduced it's damage. Much more fun to use I think.


All of my mods aim to create a more diverse and varied gameplay experience by modifying or improving traps in the game that I feel are underpowered or just plain boring. My intent is not to simply make the traps more powerful, but to create more viable options in the game. I appreciate criticism as long as it is constructive, especially in regards to balance.

--Ziltoid
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Not compatible with other mods that change the Autoballista.

Version 1.2
Balanced it so that the amount of DPS with vanilla autoballista is exactly the same as Augmented Autoballista(5.7). The only difference is that this Autoballista shoots every 3 seconds, inflicting 17.1 damage while vanilla shot every 10.5 seconds inflicting 60 damage.

Version 1.1
Nerfed it... it was OP.
5 Comments
senna 12 Jun, 2023 @ 2:51pm 
bão
Default V.79 10 Jan, 2015 @ 10:24am 
The original Auto Ballistas tent to aim at the smaller orcs and end up going "Overkill" on the smaller orcs and rarely aim at the enemies you want it to attack. For exsample the flyers or ogres. And to it's low rate of fire, it just doesn't do any good.
ShyRanger 3 Jul, 2014 @ 9:47am 
I'm definitely tempted because despite archers being able to fire flaming arrows and are qutie effective, it is a pain if they are killed but I never liked thsi for its slow firing rate and cost so I will try out this mod thanks.
Ziltoid  [author] 8 Feb, 2014 @ 1:37pm 
I feel like reducing the cost that much would make it OP. I'm trying to maintain balance.
Himax 29 Jan, 2014 @ 5:33pm 
I was really dissapointed with the autoballista too.
Just remember to compare ts abilities with that of the archers: Archers have a higher rate of fire, but can't penetrate enemies like the autoballista.

Still, I'm defintiely sucscribing to this. Good work!