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Space Engineers

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Elysium
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Type: Mod
Mod category: Planet
File Size
Posted
Updated
1.315 GB
20 Aug, 2020 @ 12:12am
11 Nov, 2020 @ 6:33am
3 Change Notes ( view )

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Elysium

Description
Elysium is a habitable world full of bioluminescent plant life. There is one large ocean on the planet that most life forms can be found around with the majority of the remaining planet being desert. Inland Trees and other life huddle around mountains and the small oasis's that can be found in the desert including one in the arctic regions.

If your using watermod I do not recommend this version of Elysium, I have a version of this planet that was rebuilt from the ground up with watermod in mind. It can be found here: Elysium Version 2.0.

Note: Shader Setting must be set to 'High' for bioluminescence to work

Recommended Skybox: _SD_Nebula_Hi-Res_SkyBox_

Most ores except Platinum and Uranium can be found on the planet.

Eylsium and its moons are made with full custom textures (custom voxels) and will not override any vanilla textures.

--- Planet Settings ---

Recommended Size = 120000m (120km)
Oxygen Level = High
Gravity = 0.94g

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Iyo is the largest moon of Elysium and is covered almost entirely in a thick stormy atmosphere. Like the planet it orbits Iyo also contains bioluminescent life but mainly in the form of ice dwelling micro organisms however it does have some towering organisms that live near the moons ice deposits.

Most ores except Platinum and Uranium can be found on the moon.

--- Moon Settings ---

Recommended Size = 36000m (36km)
Oxygen Level = Very Low
Gravity = 0.32g

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Ati is covered with numerous craters and an extremely thin atmosphere making it devoid of life entirely and is the smallest moon of Elysium.

All ores except Uranium can be found on the moon.

--- Moon Settings ---

Recommended Size = 23000m (23km)
Oxygen Level = None
Gravity = 0.27g

Please comment with feedback and don't forget to rate.

This workshop item cannot be redistributed without explicit permission.
This item is not authorized for posting on Steam, except under the Steam accounts named Doctor Octoganapus.
105 Comments
Arkil 14 Jan @ 8:42am 
@Doctor Octoganapus Please change config option VOXEL_DAMAGE to default FALSE in Config.cs.

There is a bug or some other issue around line 120 in AtmosphereComponent.cs which is triggering log spamming of Line 120 and line 92. Log files per day are several hundred megabytes because of this. This is the same issue that user Beta Mark had in 2021.

I cannot change it, because the change would be simply rewritten by Steam.
MoToP 22 Jan, 2023 @ 6:43pm 
@Doctor Octoganapus thanks alot!
Doctor Octoganapus  [author] 22 Jan, 2023 @ 3:10pm 
@MoToP yes
MoToP 21 Jan, 2023 @ 5:15pm 
Hello, I want to use this mod on my server, it is allowed?
Herr Doktor 9 Oct, 2022 @ 7:36pm 
@Doctor - Would it be alright for me to use Foliage assets from this planet on some of my own? These will be for a server but the planets themselves will be specifically for the server until they age out after a year or so.
Doctor Octoganapus  [author] 15 Sep, 2022 @ 5:27pm 
@CrazyGladiator "outdated height map" what does that even mean?
Zerge 15 Sep, 2022 @ 12:56pm 
any chance you can fix this ?
Zerge 15 Sep, 2022 @ 12:56pm 
your mod has an outdated height map causing issues on our server
Siv 2 Sep, 2022 @ 7:40pm 
Got it. Nope, not using Water Mod. BTW - I'm sure you've heard this hundreds of times, but your planet is outrageously pretty.
Doctor Octoganapus  [author] 2 Sep, 2022 @ 7:25pm 
@Siv The water mod version was pretty much rebuilt from scratch for water mod - this original version was not designed for watermod at all and would be a bad experience if used for watermod