Source Filmmaker

Source Filmmaker

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Half-Life 2 Trainstation 02
   
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Universe: Half-Life
Map
Tags: SFM
File Size
Posted
30.651 MB
21 Aug, 2020 @ 6:30am
1 Change Note ( view )

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Half-Life 2 Trainstation 02

Description
Half-Life 2 map d1_trainstation_02 with Citadel and working Breencast screens.

In order to get the Breencast screens to work, you must create an RT Camera setup. Follow this tutorial up to 0:50 and make sure 'Other Entities' is checked on the display menu so the screen will show.

https://www.youtube.com/watch?v=c2awUHDaCl4

Everything should work as seen in Half-Life 2, please let me know if you have any problems.

Includes:
d1_trainstation_02_d.bsp
14 Comments
pagonggaming27 7 May, 2024 @ 10:08am 
How do I get rid of "CSceneEntity lcs_tv_breencast unable to find actor named "Breen"?
VoidVigilance 21 Feb, 2024 @ 10:29am 
i dont find the map
Astro-Bot-fan 12 Dec, 2023 @ 8:13pm 
Can anyone try import DM_Cloudcity to SFM please? I've made a discussion post on it here. https://steamhost.cn/steamcommunity_com/workshop/discussions/18446744073709551615/4039229863732412886/?appid=1840
ACWoman666 29 Oct, 2022 @ 8:08am 
Pick up that can
Fork9 27 Aug, 2021 @ 4:32am 
Amogus
Tomáš Pacovský [Comeback] 22 Mar, 2021 @ 5:02pm 
Finally a version of this map with a working skybox, thanks
DaEnderAssassin 23 Aug, 2020 @ 8:16pm 
Cool. Thanks for the guide (Very outdated though)

Managed to convert d3_breen_01. Would upload but the map wonder convert with SFM hammer.
Sonderr 23 Aug, 2020 @ 9:02am 
Amazing
Snowman22  [author] 23 Aug, 2020 @ 5:28am 
@DaEnderAssassin Follow this tutorial by JimmerLins and read his video description to get BSPSrc
https://www.youtube.com/watch?v=2qWKo0Fd6Oc
Just follow what he does, but don't use the Hammer Editor thats in the Source Filmmaker bin folder and instead go into: Steam\steamapps\common\Half-Life 2\bin and use the Hammer editor there instead, set it to use one of the games (it's trial and error, sometimes they compile properly once in one configuration, other times they compile broken, but I found Half-Life 2 to work well) then just compile it like in the video and stick the .bsp file in your usermod/maps folder in source filmmaker.

If you have errors when compiling a map or the map looks broken I found deleting the compiled map files and the .vmf of the map and restarting from de-compiling using BSPSrc and continuing from there generally works.

Let me know how you get on.
Genesis 22 Aug, 2020 @ 7:18pm 
Sfm comes with all of hl2's model and material files