Source Filmmaker

Source Filmmaker

Half-Life 2 Trainstation 02
14 Comments
pagonggaming27 7 May, 2024 @ 10:08am 
How do I get rid of "CSceneEntity lcs_tv_breencast unable to find actor named "Breen"?
VoidVigilance 21 Feb, 2024 @ 10:29am 
i dont find the map
Astro-Bot-fan 12 Dec, 2023 @ 8:13pm 
Can anyone try import DM_Cloudcity to SFM please? I've made a discussion post on it here. https://steamhost.cn/steamcommunity_com/workshop/discussions/18446744073709551615/4039229863732412886/?appid=1840
ACWoman666 29 Oct, 2022 @ 8:08am 
Pick up that can
Fork9 27 Aug, 2021 @ 4:32am 
Amogus
Tomáš Pacovský [Comeback] 22 Mar, 2021 @ 5:02pm 
Finally a version of this map with a working skybox, thanks
DaEnderAssassin 23 Aug, 2020 @ 8:16pm 
Cool. Thanks for the guide (Very outdated though)

Managed to convert d3_breen_01. Would upload but the map wonder convert with SFM hammer.
Sonderr 23 Aug, 2020 @ 9:02am 
Amazing
Snowman22  [author] 23 Aug, 2020 @ 5:28am 
@DaEnderAssassin Follow this tutorial by JimmerLins and read his video description to get BSPSrc
https://www.youtube.com/watch?v=2qWKo0Fd6Oc
Just follow what he does, but don't use the Hammer Editor thats in the Source Filmmaker bin folder and instead go into: Steam\steamapps\common\Half-Life 2\bin and use the Hammer editor there instead, set it to use one of the games (it's trial and error, sometimes they compile properly once in one configuration, other times they compile broken, but I found Half-Life 2 to work well) then just compile it like in the video and stick the .bsp file in your usermod/maps folder in source filmmaker.

If you have errors when compiling a map or the map looks broken I found deleting the compiled map files and the .vmf of the map and restarting from de-compiling using BSPSrc and continuing from there generally works.

Let me know how you get on.
Genesis 22 Aug, 2020 @ 7:18pm 
Sfm comes with all of hl2's model and material files
DaEnderAssassin 22 Aug, 2020 @ 5:51pm 
Cool. You got any guides on how to do that?

Also @That Idiotic Genius i dont think you need HL2 for the map. Might need it for textures.
Snowman22  [author] 22 Aug, 2020 @ 12:52pm 
@That Idiotic Genius I have no idea if you need HL2 to make it work.

@DaEnderAssassin Most of the maps that aren't on the workshop, such as 'd3_breen_01' won't upload to the workshop due to a material fault, don't know how to fix it. Otherwise they work fine if you decompile their .bsp files and re-compile them in Half-Life 2s Hammer Editor yourself.
idioticEd 22 Aug, 2020 @ 4:35am 
does this need hl2?
DaEnderAssassin 21 Aug, 2020 @ 8:05pm 
Nice. Any chance you going to port the other HL2 maps not on the workshop or am i out of luck hoping for Breens Office?