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Managed to convert d3_breen_01. Would upload but the map wonder convert with SFM hammer.
https://www.youtube.com/watch?v=2qWKo0Fd6Oc
Just follow what he does, but don't use the Hammer Editor thats in the Source Filmmaker bin folder and instead go into: Steam\steamapps\common\Half-Life 2\bin and use the Hammer editor there instead, set it to use one of the games (it's trial and error, sometimes they compile properly once in one configuration, other times they compile broken, but I found Half-Life 2 to work well) then just compile it like in the video and stick the .bsp file in your usermod/maps folder in source filmmaker.
If you have errors when compiling a map or the map looks broken I found deleting the compiled map files and the .vmf of the map and restarting from de-compiling using BSPSrc and continuing from there generally works.
Let me know how you get on.
Also @That Idiotic Genius i dont think you need HL2 for the map. Might need it for textures.
@DaEnderAssassin Most of the maps that aren't on the workshop, such as 'd3_breen_01' won't upload to the workshop due to a material fault, don't know how to fix it. Otherwise they work fine if you decompile their .bsp files and re-compile them in Half-Life 2s Hammer Editor yourself.