Garry's Mod

Garry's Mod

63 ratings
AVGN SWEP 1.3.1 (PEPSIMAN UPDATE)
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun
File Size
Posted
Updated
17.018 MB
21 Aug, 2020 @ 11:27pm
22 Aug, 2021 @ 6:57pm
5 Change Notes ( view )

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AVGN SWEP 1.3.1 (PEPSIMAN UPDATE)

Description
Hello, ladies and djentlemen! I got bored today and decided "you know what? If I can mod a unity game with no official mod support at all, I should be able to figure out how to fix broken mods in other games." and so that's what I did. The AVGN SWEP is back and better than ever! Rolling rocks and explosive taunts now work correctly without any errors being thrown, and I've even added a couple of new sounds!

The latest version (1.3.1 Pepsiman Update) adds two legacy versions of the SWEP for people who want to experience the original version of the mod as Klikerus originally intended, as well as a new taunt based on the infamous Pepsiman!

All weapons and entities can be found under the "AVGN" category.
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Credits:

Kliker - creating the original mod

Maximus - uploading the version that I gutted and modified

TechedRonan/Maniac - updated animations (taken from Maniac's Flipoff upload)

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Frequently Unasked Questions (F.U.Q):

Q: Why doesn't the song play when you equip the SWEP?
A: Initially I changed it so that only the nerd quote ("let's play this ♥♥♥♥♥") played, but that got stale quickly. Now the sound you hear upon equipping the weapon is randomized.

Q: Can you add [feature xyz]?
A: Short answer? No. Longer answer? Maybe further down the line. I enjoy modding but my mainstay is music/audio production and sound design. Lua confuses the ♥♥♥♥ out of me compared to C# and learning gmod's API in addition to the innards for modding unity games is just a bit too much.

Q: Do you plan on doing bugfixes/continued updates?
A: Yes! This mod is actually fairly simple and might be one of the first I've ever felt was worth gutting and fixing up. I will continue to maintain this mod for the foreseeable future.

Q: Help, it's broken!!!!!1!
A: That isn't a question. Send me the complete error along with a detailed report of the steps you took to produce the issue. This way I can attempt to reproduce it and fix it myself.

Q: Can you make a compatibility patch for [mod xyz]?
A: Depends on the mod, what's breaking, and whether I care.
Popular Discussions View All (1)
0
24 Aug, 2021 @ 7:48pm
Servers using this SWEP
͘͞ ̸̡͢ ̡ ̨ ̶͘͞ ̶҉ ̵
13 Comments
͘͞ ̸̡͢ ̡ ̨ ̶͘͞ ̶҉ ̵  [author] 25 Jan @ 10:19am 
Truth be told though, gmod is *not* my strongest game, modding-skill-wise. It could 100% be something else. But I can't get the "right click=insta-explode" thing to happen on my end, so... my last thought would be to check and see if there's another entity attached to your playermodel, something big enough that it overlaps with the rolling rock spawn position.
͘͞ ̸̡͢ ̡ ̨ ̶͘͞ ̶҉ ̵  [author] 25 Jan @ 10:17am 
Been a while since I got to this. Sorry for the year+ long delay.

@dopadream Right click shouldn't just make you explode. Are you colliding with the rolling rock as you're throwing it? Like are you running so fast that you run into it? I set the rolling rock entity to detonate on contact with any other entity, not just NPCs like the original did, so if you're running fast and you throw a rolling rock, you might be touching the rolling rock and causing it to explode. I'd assume bigger playermodels would also cause this problem since the rolling rock is thrown from the EyeAngles, not the hand position.
dopadream 4 Jan, 2024 @ 8:43pm 
why does right click just make me explode?
professionalragebaiter 9 Oct, 2022 @ 8:13am 
thing was good, Let me Turn into the avgn with the playermodel Thanks :steamthumbsup:
404_coffee.exe 12 Jul, 2022 @ 8:16pm 
now this is good.
TheVibinFrog 20 Aug, 2021 @ 5:06am 
this mod is ASS
RoyalClodmus 29 Aug, 2020 @ 10:13am 
i think you should make the rolling rock travel farther, and not do damage to the player. you kind of have to stand far away and launch it at a awkward position just not to get hurt by the blast damage and hit your target
RoyalClodmus 29 Aug, 2020 @ 10:03am 
epic
MaxSpec 28 Aug, 2020 @ 1:28pm 
oh man
͘͞ ̸̡͢ ̡ ̨ ̶͘͞ ̶҉ ̵  [author] 25 Aug, 2020 @ 6:15pm 
Well, now you have it! Tbh I'm surprised somebody else didn't do this before I did, it was a pretty simple fix. Can't wait to release 1.2 ;)