Sid Meier's Civilization V

Sid Meier's Civilization V

167 ratings
Touhou - Human Village
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
6.535 MB
26 Jan, 2014 @ 10:41am
15 Mar, 2015 @ 9:29am
3 Change Notes ( view )

Subscribe to download
Touhou - Human Village

Description
This mod adds the Ningen no Sato, or "Human Village", from the Touhou games to Civ V as a civilization under the protection of Keine Kamishirasawa. Should be compatible with both BNW and G&K.

Unique Ability: Agrarian Society

A free Worker appears in a city when you build a Watermill there for the first time. Pastures produce +1 Food and Plantations produce +1 Gold.

Unique Building: Village Shop

Replaces the Market. Bonus resources within the city's boundaries produce an extra 1 Gold, in addition to the Market's normal effects.

Unique Unit: Youkai Hunters

Replaces the Crossbowman. Can travel through terrain like a Scout, and has an increased sight range.


For image credits, please refer to HumanVillageImageCredits.rtf .

----------------------------------------------------------------------------------------

Mod Compatibility:
Piety & Prestige
Unique Cultural Influence
Events and Decisions
41 Comments
KitsuneAbby 20 Apr @ 9:54am 
After playing a full game with Keine, struggling awfully despite playing at Prince difficulty, versus other known 2hus (some being overly broken), and knowing more or less what the base game civs strengths are... Keine sucks. Everything given to her (passives, buildings, units) is very weak and lacks a clear and sturdy development line.
A free worker after building a Watermill is completely useless: you'd need it from the get-go. The Wind Mill should provide +1 extra Food, +1 extra Prod to every farm near a river. The Village Shop's improvement barely improves anything: you'd need to ramp the Market's bonus from +25% to +50% as well as providing +2 gold per bonus resource. The Youkai Hunter: their mobility and sight is nice, but their otherwise identical power to the Crossbowman make them actually barely any stronger. They'd also need a fat resistance against melee (youkai) units, such as 50%.

Well, if you're not going to do it, I might try to do it myself one day I guess.
Hurrican999 9 Jan, 2022 @ 1:29pm 
Unable to choose them as faction, same circumstances as NinjaDemon05
OkMichael 13 Nov, 2018 @ 6:30pm 
I'm not sure if you'll answer, but i would love to know the interactions BGM
Ninja-454 19 Aug, 2016 @ 3:57am 
I have the mod subscribed, loaded, yet I am unable to choose them as a faction. No DLCs.
두부애요~ 10 Aug, 2016 @ 10:19pm 
GOOD GAMES!
bouncymischa  [author] 26 Jun, 2015 @ 10:48pm 
I do see people's comments, I just tend to be bad at replying to them. :P

As for Zuihou, I should've expected her to be recognized, given how popular Kancolle is. When I was working on the icon, though, I was having a very difficult time trying to find art for an archer in somewhat historical clothes (but not samurai armor), so I ended up going with a picture of Zuihou as it ultimately was the best I could find. Ah well~ :P

Glad you enjoy the mod!
Apox Paito 26 Jun, 2015 @ 8:59pm 
I love how those Youkai Hunters' portrait is actually Zuihou from Kantai Collection, you did it on purpose, didn't you? :)

Other than that, nice mod, it is one good addition to my mod civs, hehe.

...don't even know if you're going to see my comment tho.
bouncymischa  [author] 21 Dec, 2014 @ 9:08am 
@Bushido_Bob: I do plan to go through all of my mods and update them to add support for other mods. I'm not sure about YNAEMP (I've never used it, and am not sure what start locations I'd choose for my civs), but I've already started updating some of my other civs for E&D, Unique Cultural Influence, and so on. Thanks to DarkScythe finding out some interesting bits of code, I'm hoping I can give the Human Village some neat Decisions in the future!
Bushido_Bob 19 Dec, 2014 @ 10:29pm 
Do you plan to ever add support for other mods, such as YNAEMP or Events and Decisions or is this the final version?
RElentless 16 Nov, 2014 @ 12:22pm 
I'm wondering about the source for the music in the mod as it's quite nice.