Avorion

Avorion

36 ratings
Custom Torpedo Builder IV
   
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Mods: Mod
File Size
Posted
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1.146 MB
29 Aug, 2020 @ 8:20am
6 Nov, 2020 @ 10:43pm
6 Change Notes ( view )

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Custom Torpedo Builder IV

Description
Update (08/31/2020): Minor update. Torpedo Launcher Report and Torpedo Shaft report should (hopefully) refresh automatically when adding or removing torpedo(es).

It's here! And long overdue!

As you may know, I recently updated my custom turret builder mod (Custom Turret Builder IV - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2180668115) which incorporates a serious upgrade of scripting efficiency and usability. I then incorporated the concepts into my custom torpedo builder mod.

You should find this version of the mod MUCH MORE user friendly. For example, the player now enters the exact values into each attribute. Also, all functions are contained within 1 window.

The mod, of course, allows you to design custom torpedoes and custom warheads. You can save the designs for future use. Then select a torpedo and warhead from your saved designs and build away. You can select the number and shaft(s) for the custom torpedo.

IMPORTANT NOTE: The only significant different between this mod and the regular game script is that a torpedo may only carry a warhead of equal or lesser size. Thus, for example, you may have small, fast, sleek and agile torpedoes that carry smaller payloads or you may have massive, durable torpedoes that carry large payloads.

PLEASE NOTE that building torpedoes with "extreme attributes" may impair functionality of the game.

Have fun and, as always, please let me know when you come across a bug!!!
Popular Discussions View All (1)
3
26 Jan, 2022 @ 4:38pm
Torpedo's built not able to automatically load to shaft
who
29 Comments
count9us 15 May, 2024 @ 11:27am 
Some time but easy to figure out, just too OP for my play style. Would like there to be some cost and time involved instead of it just just magically appearing. How ever as of this date it does work.
TangerineSpaceRaptor 23 Dec, 2022 @ 10:04am 
The 2.0 update has long since released - do you think you'll be able to update this mod soon?
TangerineSpaceRaptor 23 Dec, 2022 @ 10:02am 
Your mod is broken. While you don't have to adjust the values with a ton of clicks and the damage inputs are ratios, torpedoes cost nothing to make and don't autoload. These functions are critically important to using them as with them being free, they are overpowered, and without autoloading, they can't be used properly.
RailgunMikoto 26 Jan, 2022 @ 4:41pm 
is it possible to make a mod where the torpedo shafts will only fire one at a time, like if i have 4 tubes and i wanna fire them one at a time in rapid succession
Pheonix 7 Dec, 2021 @ 11:14pm 
how about a How-To-Use Guide ? (Not Joking)....
Raxos149 25 Aug, 2021 @ 3:33pm 
Probably... it is kinda rough.
Le'Me 25 Aug, 2021 @ 7:38am 
so if I want to make a torpedo that has 40k damage....do i need to click the arrow 40000 times?
windsytheTTV 15 Aug, 2021 @ 9:42pm 
will this be updated to work with Beta 2.##.## ?
Mr.Wanaskiwin "Navarone" 11 Jun, 2021 @ 6:58am 
how do i access the menu?
Kre'to Marr 11 Apr, 2021 @ 12:06pm 
I agree with Halcyon. Direct number input is a must! Also how come I can't change warhead and or torpedo color? This is killing it for me!