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Yes, I've been MIA. Just enjoying some of the other games around here. I LITERALLY remember when Pong came out in something like 1978 so I occasionally get lost in the wonderous, beautiful bounty of all the awesome games.
I am going to wait for the big 2.0 update and then look at all my mods. I assume there will be changes to the API that will have to be made and hopefully I can look at all the issues raised in the comments below.
But the generated torpedos are missing some string that enables them to be pulled from storage
You have an awesome idea... I just don't want to destroy my fingers trying to make a torpedo that is worth it at later tiers.
So for early version of game, damage of 25 would be massive amount of damage. Just an FYI.
With that said, there are a few attributes to which I plan to add and +/- button by factor of 10 (like tech level). On my list...