RimWorld

RimWorld

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TMC Armory - Shotguns #1
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Mod, 1.1, 1.2
File Size
Posted
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723.328 KB
29 Aug, 2020 @ 4:33pm
12 Sep, 2020 @ 7:54am
5 Change Notes ( view )

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TMC Armory - Shotguns #1

In 1 collection by Tittymcswaggy
TMC Armory #1
7 items
Description
[ko-fi.com]



A shotgun pack with 7 boomsticks suitable for your wild game hunting or insects clearing .

Update 10/9/2020:
Added ability to fire AP slug for Continental Semi-Auto shotgun. (Vanilla Only , CE has it own ammo type system)
Proper Shotgun is now supported

Update 1/9/2020 :
Fixed a bug where the player is unable to craft shotguns if the mod is loader before TMC Armory - Assault Rifles #1 , Sorry for the inconvenience .

Q : Where can I get these firearms ?
A : You can craft all of them in the TMC Shotgun Bench in the production tab

Q : Is this save compatible ?
A : Yes it is....i hope ?

Q : What kind of weapons you will draw/add/make ?
A : I like to make weapons from 1900s to current day with special love on what people often call “ tacticool “ firearms or firearms from movies , videogames and personal build photos I received from friends .

Q : Will you add [insert name in here ] next ?
A : Depends on if it is requested a lot or/and I personally like it , I will . No promise though but still feel free to suggest them.

Q : Why you made these guns ?
A : I like guns, a lot of guns , I also like them with cool attachments on it .
Q : Where can I contact you for commissions ?
A : If you want a single weapon or a weapon pack made. You can contact me by Steam or on Rimworld Discord.

Q : Why the different names instead of the real one ?
A : Because I do use other weapon mods along with mine , I don’t want to see a list of M16s in the search bar. My guns will always have [ three first letters of the type of weapon ] and [ insert any references ] for quick search .
For example , this is a shotgun pack so it will be " ISG " then the name

Q : Is it compatible with Comba-
A : The elephant in the room , yes I use CE and there will be a patch for all my mods , below is an all in one patch:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2208690237

Alright so this is kinda a small pack , i don`t like much shotguns and most of them are pump actions so feel free to leave me suggestions on what boomstick you like to see ( keep the third question in mind also ) .

Known problem :
The pump action sound will overlap each other when you speed the game up , I`m not sure how to fix but unless you use my shotguns to deal with your enemies and has x1 speed lock off then this should not be a problem much.
Also no support for Proper Shotgun yet , but soon.


====================== Credits =======================

- Arts and XML made by me , Tittymcswaggy .

- Additional verb mod being part of the mod , made by NukaFrog.

- Credit to games such as Escape From Tarkov , Call of Duty and Girls Frontline from where i based some of my weapons .

- Andross for providing me the pump action shotgun sound.

- Special thanks to Leshiy who gave me reference photos to make most of my weapons.

- Rimworld is owned by Tynan Sylvester.

**Please do not upload my mods on other websites without my permission.**



18 Comments
Smocaine 15 Nov, 2023 @ 6:12pm 
none of your shit works
枯れたバラは 12 Dec, 2022 @ 12:28pm 
Update please 1.4
Timou 2 Aug, 2021 @ 3:34am 
Update please 1.3
Sanya · V · Litvyak 31 Jul, 2021 @ 3:41am 
1.3 plz
Chaos Legion 12 Apr, 2021 @ 1:46am 
ISG MP-155 Ultima has misleading, vague and lore breaking description.
bagelhe 11 Feb, 2021 @ 1:31am 
Config error in Gun_TMC_ISG_Continental: Gun_TMC_ISG_Continental has CompProperties with null compClass.
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)

getting this message at start now
bagelhe 10 Feb, 2021 @ 5:12am 
got new message since today. Could not find type named AdditionalVerb.VerbProperties_Custom from node <li Class="AdditionalVerb.VerbProperties_Custom"><verbClass>ProperShotguns.Verb_ShootShotgun</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>TMC_Bullet_SemiShotgun</defaultProjectile><warmupTime>0.6</warmupTime><range>18</range><soundCast>Shot_TMC_SemiISG</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><desc>Fire Buckshot</desc><label>Buckshot</label><texPath>UI/Commands/Buck</texPath><accuracyTouch>0.80</accuracyTouch><accuracyShort>0.80</accuracyShort><accuracyMedium>0.55</accuracyMedium><accuracyLong>0.65</accuracyLong></li>
Mr Meeseeks 12 Jan, 2021 @ 1:09am 
@Tittymcswaggy I've released a 1.2 patch of Proper Shotguns, can you change your existing patch to Proper Shotguns (Unofficial release) I'll try and add the patch on my end.
Tittymcswaggy  [author] 15 Sep, 2020 @ 5:41pm 
@bhatfield1417 - it might be one of your mod is conflicting because i been playing a save with no problems at all
Da Evil Wizard 15 Sep, 2020 @ 1:04pm 
i get red errors every time. pretty stramge. am running 100 or so mods though. ive moved it around and checked best i could.

shotguns r cool