RimWorld

RimWorld

TMC Armory - Shotguns #1
18 Comments
Smocaine 15 Nov, 2023 @ 6:12pm 
none of your shit works
枯れたバラは 12 Dec, 2022 @ 12:28pm 
Update please 1.4
Timou 2 Aug, 2021 @ 3:34am 
Update please 1.3
Sanya · V · Litvyak 31 Jul, 2021 @ 3:41am 
1.3 plz
Chaos Legion 12 Apr, 2021 @ 1:46am 
ISG MP-155 Ultima has misleading, vague and lore breaking description.
bagelhe 11 Feb, 2021 @ 1:31am 
Config error in Gun_TMC_ISG_Continental: Gun_TMC_ISG_Continental has CompProperties with null compClass.
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)

getting this message at start now
bagelhe 10 Feb, 2021 @ 5:12am 
got new message since today. Could not find type named AdditionalVerb.VerbProperties_Custom from node <li Class="AdditionalVerb.VerbProperties_Custom"><verbClass>ProperShotguns.Verb_ShootShotgun</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>TMC_Bullet_SemiShotgun</defaultProjectile><warmupTime>0.6</warmupTime><range>18</range><soundCast>Shot_TMC_SemiISG</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>9</muzzleFlashScale><desc>Fire Buckshot</desc><label>Buckshot</label><texPath>UI/Commands/Buck</texPath><accuracyTouch>0.80</accuracyTouch><accuracyShort>0.80</accuracyShort><accuracyMedium>0.55</accuracyMedium><accuracyLong>0.65</accuracyLong></li>
Mr Meeseeks 12 Jan, 2021 @ 1:09am 
@Tittymcswaggy I've released a 1.2 patch of Proper Shotguns, can you change your existing patch to Proper Shotguns (Unofficial release) I'll try and add the patch on my end.
Tittymcswaggy  [author] 15 Sep, 2020 @ 5:41pm 
@bhatfield1417 - it might be one of your mod is conflicting because i been playing a save with no problems at all
Da Evil Wizard 15 Sep, 2020 @ 1:04pm 
i get red errors every time. pretty stramge. am running 100 or so mods though. ive moved it around and checked best i could.

shotguns r cool
Morbidly a beast 12 Sep, 2020 @ 8:06am 
Is this gluten free?
Killer Tamashi 4 Sep, 2020 @ 7:27pm 
Ooooh, look at dem details on the guns
Noice
Tittymcswaggy  [author] 4 Sep, 2020 @ 6:22pm 
@thigh highs - if im correct , you can adjust Dual Wield so that you can use both of my guns , i personally don`t use it so im not sure
rukt 4 Sep, 2020 @ 11:15am 
is there anyway for you to make an akimbo version of the model 1887? I tried using the Dual Wield mod but it doesn't seem to work with it.
Tittymcswaggy  [author] 31 Aug, 2020 @ 2:27pm 
@boynextdoor - I'm not sure you mean the names i put in the game or their real names but the names are :
Cleaner ( Short Mossberg 500)
Breacher ( Remington 870 with shells rack , foregrip , flashlight , red dot)
Enforcer ( A simple 870)
Continental ( John Wick Chapter 3 , M3 shotgun )
OverUnder ( A Generic O/U double barrel design)
Schwag ( M1887 Lever Action Shotgun)
Predator ( AA12)
11355 31 Aug, 2020 @ 9:00am 
can you write down the gun name
Joko 30 Aug, 2020 @ 5:52am 
woot more guns yay! adding it to my 700+ mod list lol
DOK 30 Aug, 2020 @ 5:46am 
Great work!
Armors and equipments would be interesting, perhaps industrial. ++for Ce patch!