Transport Fever 2

Transport Fever 2

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San Francisco Bay Detailed (No Industry, only 5 mods needed)
   
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Scenario: Temperate, USA
Map/Savegame: Map
File Size
Posted
Updated
139.545 MB
5 Sep, 2020 @ 11:59pm
8 Sep, 2020 @ 2:57pm
2 Change Notes ( view )

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San Francisco Bay Detailed (No Industry, only 5 mods needed)

In 1 collection by Sedge
San Francisco Collection
58 items
Description
I have put together a mostly accurate 1875 rendering of the San Francisco Bay Area. It contains about 50 cities and towns, the smallest of which are kept smaller with fences to preserve character. There is no industry.

Note: 1st screenshot is the actual layout of the workshop map and the other two are from a built up free game playthrough on 9/9

I suggest using my collection of mods if you want to build out the historic rail network:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2223624230
I may take time to repaint a few tram, train and bus models to historic colors for Muni, Key System, Sac Northern, etc.

There is a blank port area to the SW that simulates ship import/exports and just north of Martinez the narrow strip of land was the access point to the trans continental railroad. I would use the 'freestyle industry' mod for more compact factories and raw material source points.

The map is designed for the long haul, with submerged land that can be used for 20th century expansion later on. If you make it to the the 1920s, I highly suggest using the 'New Streetcar' mod to help you build the interurban system. The primary railroading company of the age in the area was Southern Pacific, with service also by ATSF, Western Pacific, and UP (borg).

Historic Campaign:
I would suggest horsecars between larger cities early, with stage lines connecting smaller towns. When you have some cash, start building single track railroads over obvious direct connections between cities before the AI starts to build up too much. In the screenshots, I built a streetcar loop simulating the SF Ferry Building loop stop with 3 loops, which can serve as a hub for SF local lines. Build the SF-Oakland ferry and run a 2 boat schedule.

Bug thread:

-straight fences don't seem to stop some stubborn expansion into pristine Bay Area wilderness! They will have to be replaced with curved fences or other blockers
-Hayward, Sausalito, and Redwood City are too far into the hills
-fences broken in SF panhandle
-Downtown SF may be too far west, no commercial near Ferry Building

13 Comments
jhcarter1985 13 Feb, 2024 @ 11:54am 
This is very cool. Interesting historical note: - The neighborhood of Rockridge got its start as a in Oakland got its start as a Rock Quarry .. Remnants of this can still be seen at "The Ridge" Shopping Center right next to the Claremont Country club..
Sedge  [author] 13 Sep, 2021 @ 10:30pm 
@wabbiyhunta it is large sized actually, so it works better with super complex networks in the endgame. If you want a mega map of Northern California check out my Sonoma County map.
wabbithunta 12 Sep, 2021 @ 12:02am 
:steamthumbsup: Nice map.
What size/scale is it? Mega/Huge 1-1?
[I'm not at home for a week or two so I'm unable to download it to see for myself]
AVOCADO 10 Oct, 2020 @ 4:12pm 
great map!
Sedge  [author] 8 Sep, 2020 @ 3:04pm 
UPDATED! Only 4 mods needed now. I will put together my suggested mods in a collection later. It took about a year, but most mods are now made that will allow a pretty historical build out of the Bay Area, even a real Golden Gate Bridge from Urban Games.
Toarzo 8 Sep, 2020 @ 10:33am 
@Sedge thanks for the additional infos :p I subscribed in order to help motivating you go further :D Always wanted to play TPF with the Bay Area... I will probably wait a bit to see if you can get rid of some mods before to launch it though :p
Sedge  [author] 7 Sep, 2020 @ 1:42pm 
@Toarzo I added a few images, it has about 50 cities, most of which should probably be kept small with various mods. The last image is a snapshot. It should be worth the mods. Once I get an idea of my release cycle I will update. More interest=more work on my part. 42 subscribers in the first day ain't bad.
Sedge  [author] 7 Sep, 2020 @ 1:15pm 
Thanks for the early feedback! This is basically a beta at this point.

Anyone know a way of mass removing mods? I laid out a few no AI building streets from Marcs street pack, but I could probably get rid of most of them without problems.



What this map really needs is the old Train Fever interurban mod for Sac Northern/Key system/P&SR, and a cable car model. I noticed there is no campaigns yet for TPF2 on the workshop, but I would eventually love to make one building out the historical rail system.
Toarzo 7 Sep, 2020 @ 1:14pm 
Hello, could you please give us more details ? (more pics, how many cities, size of the map etc...) ? :D it looks great on the paper, but as said before I don't want to download all these mods without more infos about the map :p
Remi Gio 7 Sep, 2020 @ 12:25pm 
Totally agree with [RIP] SpecialistZerO ;)