The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

321 ratings
Deadly Weapons
   
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114.896 KB
30 Jan, 2014 @ 11:54am
2 Feb, 2014 @ 1:45am
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Deadly Weapons

Description
This mod makes combat much more deadly and realistic by increasing the base damage of EVERY weapon by 10.
Now every enemy, whatever their weapon is a threat. Of course, this applies to you as well, so if hit someone it will actually do damage.

This increases the need for tactics, and blocking will be much more important.
The TK Dodge mod works well with this mod.


Does not include/effect weapons added by mods or DLCs
NO DLCs REQUIRED

Should be compatible with anything that doesn't modify weapon damage, and even then it should still work if you place this mod lower down in the mod list.


Other Deadly Weapons mods:

Deadly Weapons: Dawnguard Add-On
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=223594663

Deadly Weapons: Magic
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=223697882
129 Comments
Trtl 15 Feb, 2021 @ 6:21am 
this mod literally dropped my weapon stats, i guess that would be nice for longer battles .. but that was not in the description
NugNug 7 Jan, 2018 @ 8:01am 
wont appear in my data files :(
aaron_ristow 1 Jul, 2017 @ 11:59pm 
yer dumb
fang3412 19 Nov, 2016 @ 9:13pm 
What mod is that on the thumbnail. I cant seem to find it
SquidyBandit 22 Dec, 2015 @ 7:55pm 
Me: full heavy plate armor with a greatsword. Enemy: fur armor with an steel dagger. I died.:conwayshrug:
Mysticpoptarts 31 Aug, 2015 @ 10:55am 
Do bows headshot?
Petits Filous  [author] 1 Dec, 2014 @ 9:34am 
@ϟϟGreen_Energy
Unfortunately I don't know what causes this; most people havn't had this problem although a couple have mentioned it, and I'm not sure if it is a problem with the mod itself, or an incompatibility with another commonly used mod.
I'm am still planning to release an better version of this mod which improves balance and provides more realism and challange, as well as supporting all DLCs and other mods. However due to upcoming exams and a several other factors, I don't know how long it will be until this is made.
[MML] Queue 26 Nov, 2014 @ 12:51pm 
for some reason guards always equip their daggers instead of their swords any idea on how to fix it?
Alvas 18 Oct, 2014 @ 8:50am 
If that ever happens, expect me to be all over this!
Petits Filous  [author] 18 Oct, 2014 @ 2:56am 
@Weston
At some point I may replace this with a percentage increase for all actors (possibly including creatures) which wuld effect dlc and mod weapons as well as work better as the player levels up.