Portal 2

Portal 2

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present-ing the future of testing
   
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present-ing the future of testing

Description
some 4th dimentional thinking required.
2 almost identical rooms.
the 1st is the present.
the 2nd is from the future.
that might explain how the pit filled up.
in the future, they have started using items still working properly for other tests.
don't they know, we still need them ?
3 buttons connected to exit:
cieling button, button by faithplate & pedestal button in room past fizzler.
cube dropper connected to cieling button & central pedestal button.
the button in temperal corridor affects both times periods.
could not use antlines, due to item limit.
lasers can heat up a tile & the tile could heat up glass,
if it is touching it. it would take thousands of years,
but the glass would eventualy break.
if stuck in grating, crouch & walk.
dangers: laser fields, turrets, goo.
quicksaves recomended.
see 1st 2 comments, for info on how this map came about, & why it may cease to exist.
glitch: when quickloading while cube on button by exit.
it stops having an effect.
just lift & replace to reset.
38 Comments
mood3rd  [author] 29 Apr, 2014 @ 4:25pm 
Traveler807
thankyou for your feedback.
& the thumbs up :)
I have added your map to my list.
I agree with you about the signage.
but unfortunatly I had to remove antlines, due to the item limit.
to be able to build / publish.
this is why I mention some connections in the description
& have light strips to guide the player on the 1st & 2nd parts of the puzzle.
it would be a good portal update, if they gave us more variety of sinage,
to avoid duplication.
also with pc's being more powerfull, increasing the item limit.
I can hope ?
don't know if you read the description & the 1st & 2nd comments, for more info ?
the basic editor has a lot more to offer, than most people realise.
only a couple of days ago, while experimenting with a map I'm working on.
I found a way to touch a laser field & survive.
Traveler807 29 Apr, 2014 @ 4:07am 
Would you try my latest, you might like it, its a turret test:)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=252800476
Traveler807 29 Apr, 2014 @ 4:02am 
Wow Mood3rd! This is a very ambitious idea for the PeTi editor. This is a really nice puzzle, with some of your trademark adventure elements built in. It is let down a bit by signage issues, working out which buttons/lasercatchers did what took some time. But the 'aha' moment when I realised I had to portal through time made it all worthwhile. thumbs up:)
mood3rd  [author] 5 Mar, 2014 @ 6:19am 
added video walkthrough / spoiler above.
mood3rd  [author] 23 Feb, 2014 @ 11:26am 
daloboy
thankyou.
I have added it to my list.
it sounds fantastic, interesting, amazing :)
daloboy 22 Feb, 2014 @ 7:28pm 
Hi again mood3rd! Believe it or not, here's my No 55 ! When you have some time! Thank you.
mood3rd  [author] 16 Feb, 2014 @ 10:31am 
daloboy
thankyou, I have subscribed.
daloboy 15 Feb, 2014 @ 4:11pm 
Hi there mood3rd! Here is my No 53 ready for test...
mood3rd  [author] 14 Feb, 2014 @ 2:47pm 
stormsend
I just subscribed to your sequel.
stormsend 14 Feb, 2014 @ 3:15am 
Hey mood, thanks for playing my maps. You're a good testor. You look at everything and then leave great suggestions. You recently played Set and Reset. I looked over the map with your suggestions in mind and after making a few changes I discovered I had an entirely new map. I'm deleting the old one and putting Set and Reset 2 up. Try it for me when you get a chance please. I need your insight. I'm still going to do a video of this one just haven't had the time yet. Thank you mood.