Space Engineers

Space Engineers

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Revelation Assault Carrier (new)
   
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Type: Blueprint
File Size
Posted
65.655 MB
19 Sep, 2020 @ 3:27am
1 Change Note ( view )
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Revelation Assault Carrier (new)

Description
This is just a blueprint of the ship.

For a world file and detailed Informations click the link below.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2225089876

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It may take a while to paste this ship into your worlds. This is normal.

You need to change the ownership of all blocks to "Me", or "Nobody", before you can use the ship.
Most blocks are hidden in the block list, but you need to change the ownership of all blocks.
Otherwise some of the mechanisms will not work correctly.
44 Comments
daveed1 31 Mar, 2023 @ 6:06pm 
I checked the fix and it works. Thanks again for the help.
bIrD_oF_pReY  [author] 31 Mar, 2023 @ 3:54pm 
I think it is a ship in both, because I loaded the world file from the workshop aswell, to see if worked and there it was also a ship from the beginning.

Not sure, where I got the station idea from. I think I wanted this to be a station file to make loading faster, but didn't in the end...
daveed1 31 Mar, 2023 @ 3:44pm 
I think in the world you have it has to be changed to a ship. And thanks for the fix. I'll try it after dinner.
bIrD_oF_pReY  [author] 31 Mar, 2023 @ 3:27pm 
Oh well, looks like I don't have the original blueprint anymore, because my old backup harddrive failed at one point, so I can't change this one anymore.

I will put it in the description, that the ownership needs to be corrected, after loading.
bIrD_oF_pReY  [author] 31 Mar, 2023 @ 3:16pm 
Make sure to show hidden blocks aswell.
bIrD_oF_pReY  [author] 31 Mar, 2023 @ 3:15pm 
Okay here is the fix:

You need to select all blocks in the control panel and transfer them to yourself, or neutral. There seems to be a mix of ownership going on and timers of different owners can't trigger each other.

The world file doesn't have this problem.

I noticed aswell, that it is spawned in as a ship just now. Maybe I am remembering it wrong, or wanted to make it a station, but decided against it or something. My bad.

I will save the ship again with complete neutral ownership, so hopefully this issue will be resolved in future.
daveed1 31 Mar, 2023 @ 2:59pm 
On a more pleasant note, I did manage to get one hanger full, before finding out that the engines wouldn't rotate. I saved that as a blueprint before deleting it and spawning in an empty ship to make sure that it wasn't something I did.
daveed1 31 Mar, 2023 @ 2:56pm 
It's a ship. The blueprint actually spawns it in as a ship. It used to work for me, but it doesn't now.
bIrD_oF_pReY  [author] 31 Mar, 2023 @ 2:46pm 
I mean, one of the timer blocks is also supposed to turn off. There are two timers switching between on/off, for the different modes.

But I have no idea, why the engines stay in place. I would have to check, if it happens for me aswell.
daveed1 31 Mar, 2023 @ 2:42pm 
This is something new. I'll check if it's a station again, though.