Crusader Kings III

Crusader Kings III

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Frozen Abduction Fix
   
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447.346 KB
23 Sep, 2020 @ 7:39pm
23 Nov, 2020 @ 10:21pm
12 Change Notes ( view )

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Frozen Abduction Fix

Description
The scheme progress loses 10% when your abduction is frozen

※Achievements not compatible

# Version 1.0.4
- lose_abduct_scheme_progress interaction was added for emergency. You can use the interaction in your self character interaction for losing the progress from 100% when abduct_frozen_fix event is not working.

# Version 1.0.5
- "fix code"s were moved to scripted_effects from events for fixing double options issues in "Seize Roadside" event chain

# Version 1.0.6
- Updated for 1.1.*
9 Comments
Slash 11 Feb, 2023 @ 9:25pm 
Works perfectly in 1.8
dixie.pyke 16 Aug, 2022 @ 10:32am 
Thanks for your mod. It is working fine.
World's Biggest Meme 2 Jan, 2022 @ 2:58pm 
Does this work with all scheme types or just abductions?
SimplyExisting 16 Mar, 2021 @ 10:37am 
Okay, cool. Thanks.
ksbj  [author] 15 Mar, 2021 @ 11:13pm 
Yes it should work. The supported version is 1.*.*.
SimplyExisting 15 Mar, 2021 @ 8:18am 
Does this work with the latest version of the game?
ksbj  [author] 24 Sep, 2020 @ 7:01pm 
No. The problem was my pc. The mod works well in local file. But my pc couldnt recognize mods from workshop. But if you find any issues by using this mod let me know that please
ksbj  [author] 24 Sep, 2020 @ 5:17pm 
I couldn't finish the fixing but I added new character interaction instead
ksbj  [author] 24 Sep, 2020 @ 1:20pm 
NOT WORKING WELL. I'm fixing again