Crusader Kings III

Crusader Kings III

Frozen Abduction Fix
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Update: 23 Nov, 2020 @ 10:21pm

Update: 1 Oct, 2020 @ 12:28pm

1.1.*

Update: 29 Sep, 2020 @ 3:28am

# Version 1.0.6
- Updated for 1.1.1

Update: 25 Sep, 2020 @ 12:28am

# Version 1.0.5
- "fix code"s were moved to scripted_effects from events for fixing double options issues in "Seize Roadside" event chain

Update: 24 Sep, 2020 @ 6:36pm

Update: 24 Sep, 2020 @ 5:09pm

# Version 1.0.4
- lose_abduct_scheme_progress interaction was added for emergency. You can use the interaction in your self character interaction for losing the progress from 100% when abduct_frozen_fix event is not working.

Update: 24 Sep, 2020 @ 3:30pm

hot fix. but unstable

Update: 24 Sep, 2020 @ 1:43pm

Update: 24 Sep, 2020 @ 9:08am

day = 5 - > 10

Update: 23 Sep, 2020 @ 8:38pm