Left 4 Dead 2

Left 4 Dead 2

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Mission Files Fix [Last Stand Update]
   
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Game Content: Scripts
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98.112 KB
24 Sep, 2020 @ 4:17pm
29 Sep, 2020 @ 6:49am
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Mission Files Fix [Last Stand Update]

Description
Various fixes for the campaign scripts that I thought were going to be included in this update, hence me deleting the old version of it. Bug fixes are listed below. This was previously uploaded under the name RCF ( Remasted Campaign Files ) These are for the official campaigns only.

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- Restores female boomer in all left 4 dead 1 and 2 campaigns. There were never any audio issues, just laziness.

- Restores all existing official left 4 dead 2 melee weapons to all left 4 dead 1 and 2 campaigns. This does not include the riot shield. This does include the pitchfork, knife and shovel.

- Restores precached cola spawning for both left 4 dead 1 and 2 campaigns. May aid plugins or mutations against precache errors that use cola outside of dead center or a campaign that has natural cola spawns. Most things that use it will include their own precache but for the ones that don't, here you go, saved you a crash.

- Restores weapon wipe on campaign transition for all campaigns, mostly used by servers with map rotation plugins. No more starting the next campaign with your previous campaigns items and equipment.

- Version that includes the riotshield and didgeridoo.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2240077723&tscn=1601148017

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Must be ran on a local / private / custom server to function. If friends are having issues joining you, type the following in your console.

sv_consistency 0
sv_pure 0

41 Comments
Loser  [author] 12 Dec, 2021 @ 7:36pm 
Glad to see this is still improving people's games when I've mostly moved on from Left 4 Dead 2. I personally don't think it will ever be included since 1. Official Mod support is not a requirement of developers. And 2. having all these melee weapons spawn mean the ones intended for that campaign may spawn less often, especially if there aren't as many melee spawn points. I just preferred having them all, so I put this together. The female boomers exclusion though, honestly no idea. That should be vanilla.
Meraru 12 Dec, 2021 @ 5:53pm 
Hope this gets included in an update one day, there's still so many bug fixes addons out there idk why they won't include them either.
Loser  [author] 15 May, 2021 @ 10:31am 
@邱诚同学 It makes sure weapons are deleted from players inventory on map transition for servers that have campaign rotation plugins. Having it disabled means survivors may end up keeping their weapons and items from the previous campaign when they spawn on the next.
诚宝 15 May, 2021 @ 12:14am 
Will it affect the weapon save function of the multiplayer hall during chapter transition? :eagletear:
诚宝 15 May, 2021 @ 12:11am 
What‘s Restores weapon wipe?:chocola:
Loser  [author] 6 Oct, 2020 @ 11:54pm 
@Hex Reapers the point was to allow everyone access to everything. There isn't any real balance between melee weapons because they all do the same damage. Their only differences are angles and trace count. Certain weapons by default only spawn in certain campaigns, meaning you are forced to play that campaign to use those weapons even if you don't like that campaign. Now you can enjoy everything in every campaign, melee weapons are properly random like real life as you could find just about anything anywhere, and you can do the acheivements that require specific melee weapons while playing any campaign now.
HeX Reapers 6 Oct, 2020 @ 8:34pm 
No idea why that'd be the case, this sounds like a pretty great mod. The only thing I personally find questionable is making every melee available in every campaign. Perhaps I'm missing something, but it seems like each campaign has a custom selection of melees for thematic and or balance reasons.
Loser  [author] 3 Oct, 2020 @ 9:09am 
Hmm, there's been an influx of downvotes recently. Anyone care to express what the issue might be? Everything does exactly as it says so I'm not sure what the problem is unless someone would elaborate.
Loser  [author] 1 Oct, 2020 @ 6:00am 
Compile it using vpk.exe from left 4 dead 2 authoring tools.
True_Boredom 1 Oct, 2020 @ 4:51am 
Cool. How do I get the files to work in my addons folder?