Rivals of Aether

Rivals of Aether

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Gordon Freeman (Beta, unfinished, but playable)
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3.436 MB
26 Sep, 2020 @ 3:49pm
13 Feb, 2024 @ 2:00am
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Gordon Freeman (Beta, unfinished, but playable)

Description
Gordon Freeman, PHD and protagonist of Half Life is now playable in Rivals of Aether

HELLO AND WELCOME TO THE HEV MARK IV PROTECTIVE SYSTEM.
FOR USE IN HAZARDOUS ENVIRONMENT CONDITIONS.

THE HEV MK IV COMES WITH BUILT IN PROTECTIVE SYSTEMS

SPECIAL: MP5SD WITH ATTACHED GRENADE LAUNCHER: FOR USE AGAINST HOSTILE MILITARY FORCES
USE THE SPECIAL BUTTON TO FIRE THE GUN. YOU CAN RELOAD THE WEAPON USING THE BLOCK BUTTON.
TO PUT AWAY, HIT ATTACK


FORWARD SPECIAL: LASER GUIDED ROCKET LAUNCHER: FOR USE AGAINST ARMORED HOSTILES.
CONTROL THE ROCKET WITH THE CONTROL STICK AND AIM AT ENEMY. TO DISENGAGE ROCKET, PRESS ATTACK

UP SPECIAL: FRAGMENTATION GRENADES: FOR USE AGAINST CLUSTERED ENEMIES. THE GRENADE CAN BE THROWN AT AN ENEMY TO LAUNCH THEM INTO THE AIR, IT IS TIMED TO EXPLODE AFTER A CERTAIN TIME SO DO NOT HESITATE. THROWING THE GRENADE DOWN CAN ALLOW USER TO PREFORM A "GRENADE JUMP"

DOWN SPECIAL: UNIDENTIFIED EXPERIMENTAL GRAVITATIONAL WEAPON: FOR MOVING AROUND HEAVY ITEMS. THIS WEAPON CAN SUMMON VARIOUS OTHER ITEMS WHICH CAN BE LAUNCHED INCLUDING:

WOODEN BOXES
EXPLOSIVE BARRELS
WEIRD LOOKING SANDBAGS
FLASH GRENADES
BLACK MESA*TM MEDICAL KITS
PROXIMITY MINES
SAW BLADES

THE HEV MK IV SUIT RUNS ON A LIMITED CHARGER. USERS MAY EXPERIENCE LESS DEFENSIVE CAPABILITIES AFTER LONG USAGE. THE HEV MK IV COMES WITH A PORTABLE BLACK MESA*TM HEV SUIT CHARGER WHICH CAN BE USED TO BLOCK ATTACKS AND RECHARGE THE HEV MK IV SUIT.

THE HEV MK IV COMES WITH THE LONG JUMP MODULE FOR TRAVERSING THE XEN BORDER WORLD.

HAVE A VERY SAFE DAY.

This is a beta, and the character isn't fully polished and there are many unfinished aspects (ie: downstrong), i'm not the best at animating or making characters in general but I hope this character isn't the worst character you've played :)

Currently Supports:
Kirby
Trummel & Alto

(known issues i haven't fixed an stuff)
-Some sprites need better work
-Using USPECIAL can allow for infinite air dodging (I haven't figured out how to fix this)
-Hurtboxes use IDLE hurtbox generally
-Probably very op
-need some pictures
-DSTRONG is problematic
-got_hit issues with moves at 0 knock back

Beta: Ver: 1.4: Added new Dash attack, still needs work
Beta: Ver: 1.7: Added New Kirby Support



Popular Discussions View All (1)
13
9 May @ 12:50am
Stuff i could add or change
ClassicGamer64
54 Comments
testerPester 29 Oct, 2024 @ 3:12pm 
no recovery andy
anmaro0520 31 Aug, 2024 @ 12:01am 
What stages are used in the screenshots?
ClassicGamer64  [author] 18 Apr, 2024 @ 4:06pm 
because I made the ness character and was reusing assets
P_Alberts 18 Apr, 2024 @ 1:39am 
why is he based on ness
SPACE CORE GAMING 17 Apr, 2024 @ 1:16pm 
Where do the maps from the images come from? They look cool
tigercheese1112 4 Apr, 2024 @ 2:55pm 
do you know who ate all the donuts?
bendycake 16 Feb, 2024 @ 3:12am 
and i know im a bit late with this but if you do upspecial but then aim it fully down you do an explosive jump thats how you recover and while aiming with the gun you can b hop
bendycake 16 Feb, 2024 @ 3:10am 
oh this got updated nice dont know what it added tho