Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

108 ratings
Brick houses 10
   
Award
Favorite
Favorited
Unfavorite
Building
Buildings (by category): Residential
File Size
Posted
Updated
3.105 MB
2 Oct, 2020 @ 12:01pm
13 Sep, 2024 @ 1:35am
13 Change Notes ( view )

Subscribe to download
Brick houses 10

In 1 collection by robs074
Buildings by robs074
300 items
Description
[ko-fi.com]

Brick blocks of flats, housing 20-60 workers, based on real buildings in Lublin, Poland. Quality of flats: 80%.

Ceglane bloki, mieszczący 20-60 robotników, wzorowane na prawdziwych budynkach w Lublinie. Jakość mieszkań: 80%.
31 Comments
Vimes 25 Dec, 2020 @ 4:06am 
Thanks for both the consideration and evaluation of your testing. I am glad that you have decided that urban residential does need to external heating, over that of historical flavour.
I can understand the consideration but agree that in actual use it would be simply free heat.

The only time that I have some issues with heat and buildings, remembering that when heat was first introduced we had to add it to industry as well until it was changed, is when having to build a small fire station to be close to remote oil rigs or power supplies etc. No people within those remote type of buildings but they can still catch fire.
Then you need fire services which in turn needs to be manned, that means a heat source or finding one from the workshop with heating disabled, but not always aesthetically fit...!
Running a lengthy heat exchanger, with a pump, now seriously affects its output.


robs074  [author] 25 Dec, 2020 @ 3:08am 
Okay, so I tested adding self-heating and it seems to generate only negligible amounts of pollution if any, essentially turning it into a free heat source. Therefore I have to abandon the idea of self-heating even in old buildings because I agree with Vimes here that urban buildings should always have some kind of heating and it's much more important than historical flavour.
robs074  [author] 18 Dec, 2020 @ 1:12pm 
No, this would clutter the mod tab too much, they are already pretty big packs (one has 9 buildings, the other has 8). And then configuring the skins for them (taking into account the limit of 16 entries per item), just no :P

I'll add the self-heating ability later, but as it's just historical flavour I don't consider it a priority now (I have to specify the coordinates of chimneys in the config files of all those buildings :P ).
Flayoun 18 Dec, 2020 @ 1:05pm 
>but the ability of self-heating might actually be historically justified and it just slows down the inevitable, people die because of the pollution they emit instead of cold.

I thought this too :)

Perhaps you could do an alternate self-heating version of the brick flats, same quality and number of workers housed, which cost more to build with the advantage that citizens don't freeze in the winter, although the regular non-self-heating ones are still available, so the originals don't pollute, but citizens might die of cold.
robs074  [author] 18 Dec, 2020 @ 12:48pm 
I cannot really imagine any real case where such buildings could exist without external heating anyway. They'll be surrounded by shops, schools, cinemas and so on which require heating. I consider it more of a flavour as it wouldn't be useful in the long-term.

And thanks for the reward :)
Vimes 18 Dec, 2020 @ 12:42pm 
Enjoy another reward 👍
Vimes 18 Dec, 2020 @ 12:41pm 
Overlap here on postings..!

Good points, well made.

We agree, self heat and polllute.

Well done 👍

Vimes 18 Dec, 2020 @ 12:39pm 
Just seen the links that you posted regarding the two types of buildings. Thanks for the links.
Point taken on the historic justification but you also have to fit into the ethos of the game.

To me self heating of residential buildings perhaps works in a rural setting offset by small amounts of pollution as every burn coal.

Urban settings, no not really.

As the game itself doesn't go back to 1950's, without editing, then historic accuracy only goes so far.

Anyway thanks for what you do 👍
robs074  [author] 18 Dec, 2020 @ 12:39pm 
Yes, but this only concerns residential buildings. You can configure them to work that way (they can heat themselves but when they do that they emit pollution). Other types of buildings can only have enabled or disabled heating.
Vimes 18 Dec, 2020 @ 12:35pm 
Ah, so if you manage pollution then you will still need to manage heat in your buildings?!
If that is the case then great, I didn't know there was a difference.

Thanks for explaining, appreciate that. 👍