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Mafe Vanilla (Re)Refactor: Crusader
   
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3 Oct, 2020 @ 1:12pm
3 Jan, 2021 @ 10:16pm
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Mafe Vanilla (Re)Refactor: Crusader

Description
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This mod is aimed to rework the Crusader.

Core Points:
-Bring a new playstyle to make him less boring: Now he works like an inversed Bounty Hunter, marking himself to desviate monsters attention, and using his own mark to make enemy hits less powerful.
-Differentiate him from other vanilla healers/stress healers.
-All of his offensive skills mark him for 1 round. The skills also make enemies attack less effective vs Marked targets.
-His defensive skills heal or remove more Stress the more status effects has the target stacked, to compensate they low numbers.

Skills:

General behaviour: All offensive skills Mark self for 1 round

1) Smite:
x-x-o-o vs o+o-x-x
ACC 80-100
DMG MOD: 0% Vs Pos 1/-50% Vs Pos 2
CRIT: -4%/1%

2) Zealous Accusation:
x-x-o-o vs o+o+o-x
ACC 90-110
Cannot deal DMG or CRIT
Activates Riposte on self (Riposte hits buff the next cast of Battle Heal/Inspiring Cry for 1 round)
Debuff targets ACC
Debuff targets DMG vs Marked heroes

3) Stunning Blow:
Almost the same. Debuff target crit chance vs Marked heroes

4) Holy Lance:
Almost the same. Buff self for +ACC and -CRIT taken while Marked

5) Battle Heal:
o-o-o-o
Heal target
Heal self a little
Heal more the more negative conditions the target has stacked (Max +50% healing bonus)

6) Inspiring Cry:
o-o-o-o
Heals Stress on target
Generates Torchlight
Heals a bit of Stress on himself
Heals more Stress the more negative conditions the target has stacked (Max +50% healing bonus)

7) Lead the Charge (replaces Bulwark of Faith):
x-x-o-o
Casted on himself
Stun Self for 2 rounds but gives other heroes 1 extra action
Buff Party when affected by negative status effects
Cooldown: 20 rounds

6 Comments
NeonNobility 17 Jul, 2022 @ 2:40pm 
Why does no one seem to understand that Smite needs more accuracy and Holy Lance needs a nerf
3570405771 26 Sep, 2021 @ 2:24am 
Perfect job! real nice, how did you make the riposte have sound? I try to find a mod that have riposte with sound effects, for 2 days long
Mafe  [author] 30 Mar, 2021 @ 10:07am 
You will have better luck trying to contact me on Discord, Mafe#3196, since this place its not appropiate for such long explains.
Untargetable 29 Mar, 2021 @ 8:58pm 
Hi, Mafe.
I am trying to make a mod but I counter a problem with .initiative_change 1. It is buggy.
It works with Vestal but not Grave Robber in my mod which it adds an extra turn to Vestal but it didn't add an extra turn to Grave Robber.

But in yours it works for both of them. I am wondering what did I do wrong?
Thank you very much.
Mafe  [author] 3 Oct, 2020 @ 5:00pm 
@THE BEAN CONSUMER I... actually didnt noticed xD I swear to God it wasnt intentional, haha

For my next works there is (for now):
1) Abom: Due to it being more complicated than others reworks I did, its rn on private testing, and will take a while to release, cause I have to do heavy anim work over it
2) Bounty Hunter: I had the most dumb but I-swear-to-God-this-is-a-good-idea dream of all my life where I saw his reworked skillset, he will be next

And who knows which one else!
The Bean Hunter 3 Oct, 2020 @ 4:51pm 
Wait... you just reworked the flagellant, vestal, and crusader(again)... could this mean the next one will be the last religious character left, our favorite sickboi leper?