Darkest Dungeon®

Darkest Dungeon®

Mafe Vanilla (Re)Refactor: Crusader
6 Comments
NeonNobility 17 Jul, 2022 @ 2:40pm 
Why does no one seem to understand that Smite needs more accuracy and Holy Lance needs a nerf
3570405771 26 Sep, 2021 @ 2:24am 
Perfect job! real nice, how did you make the riposte have sound? I try to find a mod that have riposte with sound effects, for 2 days long
Mafe  [author] 30 Mar, 2021 @ 10:07am 
You will have better luck trying to contact me on Discord, Mafe#3196, since this place its not appropiate for such long explains.
Untargetable 29 Mar, 2021 @ 8:58pm 
Hi, Mafe.
I am trying to make a mod but I counter a problem with .initiative_change 1. It is buggy.
It works with Vestal but not Grave Robber in my mod which it adds an extra turn to Vestal but it didn't add an extra turn to Grave Robber.

But in yours it works for both of them. I am wondering what did I do wrong?
Thank you very much.
Mafe  [author] 3 Oct, 2020 @ 5:00pm 
@THE BEAN CONSUMER I... actually didnt noticed xD I swear to God it wasnt intentional, haha

For my next works there is (for now):
1) Abom: Due to it being more complicated than others reworks I did, its rn on private testing, and will take a while to release, cause I have to do heavy anim work over it
2) Bounty Hunter: I had the most dumb but I-swear-to-God-this-is-a-good-idea dream of all my life where I saw his reworked skillset, he will be next

And who knows which one else!
The Bean Hunter 3 Oct, 2020 @ 4:51pm 
Wait... you just reworked the flagellant, vestal, and crusader(again)... could this mean the next one will be the last religious character left, our favorite sickboi leper?