RimWorld

RimWorld

172 ratings
Call of Cthulhu - Factions (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
6.861 MB
4 Oct, 2020 @ 12:28pm
25 Jul, 2021 @ 4:02am
4 Change Notes ( view )

Subscribe to download
Call of Cthulhu - Factions (Continued)

In 1 collection by Mlie
Call of Cthulhu - Rim of Madness Expansion Pack (Continued)
15 items
Description

Update of Jecrells mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=764375772

- This is an unofficial port
- This will be removed when/if Jecrell comes back
- Added support for Combat Extended
- Replaced Jecs Tools for Enable Oversized Weapons. Game version 1.2 and older will still use Jecs but the Mod-Manager will show a warning about it.



[invite.gg]
[github.com]



Adds three new factions to RimWorld inspired by the works of HP Lovecraft.


::::: NOTICE :::::
::::: THIS MOD REQUIRES JECSTOOLS ::::::
Download
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=932008009

While the lingering fear of Cthulhu is most unnerving, you are not alone. Secretive coastal fishing villages and bases of operations for The Agency have begun to appear across the rimworlds. While the villages are not fond of outsiders, should you trade with them, you might acquire large hooks, branding irons, flare guns, or even a harpoon. The Agency come attired in stylish trench coats, fedoras, bowler hats, and wield revolvers to put down potential threats. Have fun!

Also, special thanks to the fashionrimsta team for working with us to help make more outfits.
Features
  • Adds The Agency faction
  • Adds Coastal Fishing Town faction
  • Adds Lost Platoon faction.
  • Adds 16 new pieces of apparel: Police Hat, Police Outfit, Bowler Hat, Fedora, Top hat, Trench Coat, Nurse uniform, Nurse cap, Newsboy cap, Slicker hat, Straw hat, and Raincoat. Special forces combat uniform for MERF, MERF coat, light helmet, heavy helmet, and World War I uniforms and helmets for Lost Platoon members.
  • Adds 2 new melee weapons: Hot branding iron (burn damage), Pole hook
  • Adds 3 new ranged weapons: Flare gun, Revolver, Hand-held Harpoon Gun
  • Adds custom faction base generation.

QandA
Q) Deep Ones?
A) In the monster pack



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.

45 Comments
Mlie  [author] 26 Nov, 2022 @ 11:17pm 
@ASMR gaming Look at the large notice at the top of the description
ASMR gaming 26 Nov, 2022 @ 4:20pm 
1.4 being planned ? at some point
Mortagon 7 Aug, 2021 @ 11:33pm 
Sounds great, I will now thanks
Mlie  [author] 7 Aug, 2021 @ 9:43pm 
@Mortagon Since I forked his repository on github, he should have access to it. He might have chosen not to include it, but its better if you ask him about it
Mortagon 7 Aug, 2021 @ 5:41pm 
@Mile Would you mind sending the CE compatibility code to Jecrell? He updated the 1.3 but only this continued version has it, thanks
Mlie  [author] 26 Jul, 2021 @ 10:44pm 
@Wyldhunt Yes, that is why its unlisted and I added info about it at the top of the description and in game
Wyldhunt 26 Jul, 2021 @ 10:42pm 
Jecstools and the original version of this mod have been updated to 1.3.
TurtleShroom 21 Jul, 2021 @ 10:52am 
I look forward to seeing what Beliefs and Ideologies you give to these Factions!

Also, would you mind increasing the sapwn rate of the Fishing Vilages? They are crazy rare in the game.
Mlie  [author] 20 Jul, 2021 @ 9:49am 
@TurtleShroom Right, hence my comment about the oversized weapons