Total War: WARHAMMER II

Total War: WARHAMMER II

84 ratings
Enhanced Cavalry Charge
   
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Tags: mod, Battle
File Size
Posted
Updated
67.993 KB
5 Oct, 2020 @ 5:30pm
25 Aug, 2024 @ 9:04pm
5 Change Notes ( view )

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Enhanced Cavalry Charge

Description
Modifies collision damage calculation formula, 50% more collision damage.

Deadly Cavalry Charge,
Only enable one of both.

Could be enabled mid-campaign, safe uninstall anytime.
39 Comments
Kraker 27 Jan, 2022 @ 4:12am 
👍
endofanty  [author] 27 Jan, 2022 @ 3:45am 
@Kraker: Yes, you can also remove it in mid-game
endofanty  [author] 27 Jan, 2022 @ 3:45am 
@puzpuz: 和排序有关,让这个模组覆盖sfo就可以了
puzpuz 20 Jan, 2022 @ 11:57pm 
大佬能不能做个SFO兼容的版本?
Kraker 15 Jan, 2022 @ 6:23am 
Is mod save game compatiable
Zed 12 Oct, 2021 @ 3:37am 
<333 the best. Thanks man. I love my cavalry and finally they work as intended.
Buffalo 28 Sep, 2021 @ 7:51pm 
This mod have to be in the top of Kaedrin Mod manager for work good if you have a lot of mods ( like SFO...) It's one of the most important mod for me with Mass Knockdown Revert, so i want to say thanks a lot to the author, and if you could rename one day the pack files with !!!!!! symbols for have the good priority when we sort mods by alphabetical order it will be perfect :)
billykingisback 25 Sep, 2021 @ 9:50pm 
thanks for your mod
increase cavalry charge only?
how about monsters?
does affect monsters or beast?
endofanty  [author] 6 Sep, 2021 @ 8:23am 
@james: uhnnnn...Don't charge the front of spears or halberdiers. Your cavalry should cut into the back to clear range units of enemy, and charge melee infantry from flank or rear are best choices. The cavalry of warhammer are really weak, main strength of an army is more inclined to infantry, general/heros... and monsters. Anyway, won't be cavalry. Try historical style total war game if you want better performance of cavalry units.
james 6 Sep, 2021 @ 7:26am 
Will this stop cavalry from loosing almost half its health on charging an infantry unit