Source Filmmaker

Source Filmmaker

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Tawna (Crash Bandicoot 4)
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
47.070 MB
9 Oct, 2020 @ 9:35am
17 Oct, 2020 @ 9:27am
3 Change Notes ( view )

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Tawna (Crash Bandicoot 4)

Description
Certified Badass Bandicoot™

Update V1.1:
50 new face flexes; bugfixes; bodygrouped hair, earrings and head. Can't make headhacking easier than that! Put on any wig you like!
Update V1.2:
Her materials (.vmt) are now split up by body part, giving you much finer control when material overriding. Added metal envmaps.


Tawna
Dingodile
Coco

Includes
\jawsfm\Crash Bandicoot 4\Characters\Tawna_Crash4.mdl
\jawsfm\Crash Bandicoot 4\Props\Tawna_Knife.mdl
\jawsfm\Crash Bandicoot 4\Props\Tawna_Rope.mdl
\jawsfm\Crash Bandicoot 4\Props\Tawna_Hookshot.mdl

Features
- rig_biped_simple compatible
- eyeposing via bones
- jaw bone in "body" group
- bodygrouped belt and gear
- hookshot prop is rigged

Credits:
- extra posters by popa-3d-animations[www.deviantart.com] and The-Doomguy
- Tawna by Toys for Bob/Activision/Sony
- Extraction/Port: JawSFM

Popular Discussions View All (1)
2
14 Oct, 2020 @ 9:03am
Tawna Artwork & Feedback
Mikey {Jaw}
74 Comments
DaveMan1000 21 Mar, 2023 @ 12:09pm 
Really wish the eyes had a View Target or a rig, rather than needing to be posed manually.
A Real Nowhere Man 28 Feb, 2023 @ 10:44pm 
Gotcha. Thanks a a lot dude, i'll give it a try. keep up the good work with the models!
Mikey {Jaw}  [author] 28 Feb, 2023 @ 1:50am 
The eye bones are there, but somehow some people have their SFM configured in a way that they get hidden or something. Always activate "show hidden controls".
A Real Nowhere Man 27 Feb, 2023 @ 10:02pm 
i can't pose her eyes at all, and it's frustrating as Hell. i wonder what the other guy (Megapikachu) did to fix this, and if he could shed some light on how to do so? anyways, if anyone can help, that'd be awesome. thanks!
FiveTenno 2 Nov, 2021 @ 1:14am 
Can you make bodygroup for jacket?
MegaPikachu 15 Oct, 2021 @ 8:12pm 
after a couple reinstalls and multiple hours of searching online i found the problem and now the eyes work. something was wrong in one of the text files. it made the eye bones so it would be ignored. so i changed it and now it works. sorry for any trouble i may have caused and thanks for the help.
MegaPikachu 11 Oct, 2021 @ 7:05pm 
if u ever make a V1.3. can u add flexs to the eyes?
MegaPikachu 28 Sep, 2021 @ 7:54pm 
it didnt work
MegaPikachu 26 Sep, 2021 @ 2:23pm 
maybe
Mikey {Jaw}  [author] 26 Sep, 2021 @ 5:13am 
I have no idea whats going on there, maybe it's best if you just purge all your SFM folders and reinstall.