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Grab wand
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6.473 KB
10 Oct, 2020 @ 7:08am
14 Dec, 2020 @ 12:45pm
8 Change Notes ( view )

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Grab wand

Description
Start with a wand that can grab objects.
basically a less powerful but more useful version of telekinesis

grab/let go : left click / fire
throw object : right click / throw
increase range : f / kick
decrease range : s / down

nothing big cuz its my first mod
30 Comments
Vintem 23 Sep, 2024 @ 4:10pm 
If u have the Tannerkivi stone with this mod, every grab by wand result in local eathquake, which is kinda.., troublesome. Even if u change the kick button, its still trigger eathquake. I guess need to accept my fate, but i wish this not trigger the kick mechanic.
hweenor 7 Sep, 2023 @ 5:51pm 
can you change the keybindings to something like Z and X other than the ones that have you kick and eat? would be really cool
aymalkin 6 Sep, 2022 @ 1:00pm 
Would be more useful if it actually allowed you to grab things at range and/or through walls. Not really good for much right now.
Not an apple, a stone  [author] 13 Mar, 2021 @ 4:13am 
oh yeah i might, old mod but would be good to improve the quality, fixing stuff like that now when im more experienced.
SlightEye 13 Mar, 2021 @ 3:34am 
mind adding a init done checker to stop new wands being made every load after dropping it ala:
local init_check_flag = "grabbing_init_done"
if GameHasFlagRun( init_check_flag ) then
return
end
GameAddFlagRun( init_check_flag )
Milkyway Midnight 7 Jan, 2021 @ 2:29pm 
when the hamis gets a little too close you just gotta man handle him
Poison Dart Frag 23 Oct, 2020 @ 9:10am 
Throw flasks is also a face button; a little less awkward because it's the top one so I don't have to contort my pointing finger too much to reach it without letting go of the thumbstick (at least playing with a PS4 controller, I don't have much experience with Xbox controllers).

I think that same button also throws items, but the trigger will also throw items that are just carried without special actions.



Can't you just replace the call for the drop function with the call for the throw function for the grab spell, and leave the controls as is?
Not an apple, a stone  [author] 23 Oct, 2020 @ 4:10am 
due to how it works, i cant really switch those, but would the button for throwing items/flasks work?
Poison Dart Frag 22 Oct, 2020 @ 10:54am 
Alright, it works. Though, it feels it would make more sense to swap the drop and throw, the trigger is currently dropping objects but it usually is used to shoot things, and the interact button is on the same side as the aiming stick on the face of the controller, so I have to let go of the aiming to throw; it would feel more natural to use the shoot button to throw without needing to let go of the aiming, and for dropping aiming doesn't matter much so it would be ok to have it be on one of the face buttons.

Can you separate the dropping from the picking up action, or would they both have to be moved? Grabbing with the trigger still feels natural, it's just the dropping that feels out of place.


Btw, it's great that you're tweaking the mod so quickly to try my suggestions, I really appreciate it :)
Poison Dart Frag 22 Oct, 2020 @ 10:44am 
Gonna test now, brb