Slay the Spire

Slay the Spire

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The Shade
   
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65.129 MB
12 Oct, 2020 @ 2:27pm
15 May, 2022 @ 8:27pm
23 Change Notes ( view )

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The Shade

Description
New character, with 74 cards currently finished.

The Shade passively takes and deals more attack damage as the fight goes on. Instead of Defends, the Shade relies on Shadows to buy time.

This character has:
  • No defends
  • Many skills that can target anyone
  • A variety of unique utility cards whose value is not immediately apparent
  • A set of boss relics that grant bonus draw instead of energy
  • Curse synergy(TM)
  • Self-damage synergy(TM)
  • A multitude of cards that interact with debuffs and damage-over-time effects
  • Huge burst damage combos, set up over multiple turns

Mod also contains:
  • 1 special event
  • 1 custom potion
  • Crossover content with Infinite Spire (Unveil, Eidolon Form, and Distortion all have special versions when Infinite Spire is enabled)

(Link to Infinite Spire: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1610128058)

Balance is not guaranteed. Please feel free to leave me feedback in the comments. Tell me your favorite cards, card ideas you had while playing this character, or any issues you had while playing, even with other mods (I aim to keep this mod as compatible with other mods as possible.) I am still looking for ideas for the last few cards to round out the character.

If you are interested in providing art for this character, message me. Most of the current art is from Magic the Gathering: http://www.artofmtg.com/

Link to The Shade on Github:
https://github.com/blahthebiste/TheShade/tree/master

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You may be looking for the other Shade mod, made by Charlie: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2191664534

Our mods are unrelated.
64 Comments
Mom  [author] 23 Dec, 2023 @ 10:54pm 
@crazybull You can avoid the cards that add/work with curses. The bread-and-butter way to win (equivalent of Ironclad Strength of Defect orbs) for The Shade is Corruption + Intangible. Try Black Heart!
Simba 20 Sep, 2023 @ 2:46pm 
How does this character work?
I haven't found a way to not drown myself in curses.
Exept that ont time when I could suddenly play them to gain energy which felt rather OP.
How does this work?
Mom  [author] 15 May, 2022 @ 8:40pm 
Balance Changes (Part 2):
Encroaching Shadows now costs 0.
Execute now exhausts.
Dusk now scales with the number of cards in your draw pile instead of always shuffling in 3 Shadows.
Buffed Deception slightly.
Subversion no longer exhausts.
Forbidden Thoughts now shuffles Shame into your draw pile instead of placing it on top.
Black Lightning and Forbidden Knowledge now scale with the number of curses in draw, hand, AND discard.
Remission gives 4 regen (down from 5).
Spreading Corruption now costs 1 less, description changed to “At the start (and end) of your turn, apply Deteriorate to all enemies.”
Mom  [author] 15 May, 2022 @ 8:39pm 
Balance changes (Part 1):
Moved vessel of suffering and Encroaching Shadows to Uncommon rarity. This is to be consistent with base game characters, who have no common powers.
Moved Rebuff and Deception to Common rarity.
Moved Distortion to Rare rarity.
Cut Descend and Death Sentence for being too milk-toast.
Deteriorate now deals damage equal to total debuffs on the target, and saps strength each turn.
Renounce Darkness event now gives upgraded Purges.
Nerfed Arcane Tempest to gain raw damage instead of going to X + 1.
Nerfed Shadow Strike to cost 1 (upgrades to cost 0).
Buffed Mutual Annihilation to only require 7 triggers (down from 13), but also cost 3.
Exert always creates an Injury instead of a random curse.
Nerfed Pure Strike's damage a little, and required Corruption lost this turn to enable Pure Strike.
Mom  [author] 15 May, 2022 @ 8:39pm 
New version has a ton of changes.

New content:
Added new card, Ritual of Binding, to the rare pool.
Added common relic, Tethered Crystal.
Added a couple new potions.

Bug fixes:
Overdrive now doubles the amount shown in the “+X Corruption” popup.
Fixed bug where lightning would not recalculate damage depending on which enemy it hit.
Reworked Wither to do what it says (at least in regards to vanilla debuffs) instead of adding to vanilla debuffs each turn.
Blightbolt glows if an enemy is debuffed.
Cleaned up some descriptions.
Mom  [author] 30 Aug, 2021 @ 4:49pm 
Yeah weird stuff happens with giant mod lists
Cinder 30 Aug, 2021 @ 4:11pm 
weird doesnt work with me might just be cause of the amount of mods i have lol
Mom  [author] 30 Aug, 2021 @ 4:00pm 
@Cinder Works fine for me. Just started the game with Downfall, selected Standard Run -> Standard Run, and I can play as The Shade.
Cinder 30 Aug, 2021 @ 3:34pm 
If you play with downfall it seems that this mod is counted as one of the boss monsters and so cannot use the normal route (could be a bug in either mod but just wanted to say)
Mom  [author] 26 Aug, 2021 @ 4:31pm 
You keep those bug reports coming, I'll keep fixing em.