Arma 3
27 ratings
40k Imperial Tetrarch Heavy Lander
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
56.994 KB
13 Oct, 2020 @ 11:52pm
1 Change Note ( view )

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40k Imperial Tetrarch Heavy Lander

In 2 collections by 𝕋𝕌ℝ𝔽𝕐
Turfy's Compositions
85 items
Turfy's 40k Compositions
10 items
Description
Everything you need to know about compositions:
https://community.bistudio.com/wiki/Eden_Editor:_Custom_Composition

Mod Description
this is fully functional for use by players or just AI. it can be spawned, fly around, fight and die just like any other "plane/ helicopter". it can transport an entire company sized force, a couple vehicles, and fully support them. Designed for mass force deployment, this ship can transport a 270 infantry, 2 Chimera APC's , and 1 Valkyrie Gunship. It has 12 drop pods/ escape pods for clearing its own LZ or to "Planetstrike". also along with it's small med bay, armoury, artillery, and the ability to refuel/ repair vehicles, this ship can also act as a small F.O.B once landed

Questions & Answers
Q: How do I use the drop pods/ valkyrie
A: Get in, then release the safety clamps (the ship must be stationary), now your good to go. launch drop pod and select location on map to drop

Q: Is it Balanced?
A: Not really. on the ground it's very powerful, capable of withstanding fire from multiple leman russ tanks, with lots of defences and capable of carrying a large ground force, making it difficult to even approach it (though it does take along time to deploy all 270 guardsmen.) in the air its a true flying fortress, having armor capable of shrugging of most AA and AT ordnance (Hell Strikes will easily kill it though). also its very survivable (for occupants, crew, vehicles, and itself) from crashes, even when disabled from extreme height. it can also be repaired once landed, meaning "shooting them down" is usually just a faster landing

Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon.

Q: Why is it spawning all broken up/ floating?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, click the first link in the description, there's a section in the first part in the yellow box that'll show you what the button looks like.

Known Bugs & Issues
- AI is very, very dumb when flying or trying to kill this
16 Comments
𝕋𝕌ℝ𝔽𝕐  [author] 23 Dec, 2024 @ 5:57am 
the ship itself is from the E.P.S.M ExoMod Remastered mod, you'de have to ask them, i just 40k-ified it.
Qwerty2jam 20 Dec, 2024 @ 1:05am 
Know this is a long shot, but this mod is really one of the only ones like it for 40k. Would it be possible to swap the control scheme to VTOL? Or adding the ability to auto hover?

We'd really like to be using this as a moving fortress in the air, but without the ability to hover, launching and returning anything in the air is difficult.
Bry-J 9 Jan, 2023 @ 8:25am 
Okay. Thank you
𝕋𝕌ℝ𝔽𝕐  [author] 7 Jan, 2023 @ 12:50am 
just tested and it spawns in fine, maybe a mod conflict. though unless you have a mod that enables you to, i dont think you can spawn it in with zues.
Bry-J 6 Jan, 2023 @ 10:02am 
I am trying to spawn this in with Zeus during a mission and it is just exploding upon spawn. Is there a way around this?
Lying Sack Of Fun 20 Feb, 2022 @ 8:43pm 
'AI is very very dumb' is a pretty big understatement. I can't get them to function at all. But it's hard for a player to even fly it so it's a given I suppose.
𝕋𝕌ℝ𝔽𝕐  [author] 20 Jan, 2022 @ 5:30pm 
make sure you have all the required mods downloaded & installed
Numb 20 Jan, 2022 @ 4:52pm 
their isnt any walls or structure'
Rkames517 10 Dec, 2021 @ 4:50pm 
Thank you that fixed it
𝕋𝕌ℝ𝔽𝕐  [author] 10 Dec, 2021 @ 12:51pm 
You need to click off Terrain Level before spawning this and most comps