Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Hyperion Xeno - Enhanced
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
2.968 MB
18 Oct, 2020 @ 6:55am
25 Jul, 2021 @ 2:26am
9 Change Notes ( view )

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Hyperion Xeno - Enhanced

Description
This is my rework of the Hyperion Battlecruiser of Daniele Marie:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1507811698

She kindly agree to let me publish this updated version containing all the standard feature with these extras.

Credits for the base scripts goes to ASTIC, shadowviper, Solutech, Sephrajin and all the others that gave me something to work on. Thank you.

To make run LCDs you need:

https://github.com/GitHub-TC/EmpyrionScripting/releases
(unpack Empyrion Scripting, in Mods directory, and disable EAC)

source:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1751409371

Despite still at improvable 60% CPU, i added extra feature compared to the original:

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Full Auto Resource Managing:

Auto fill fuel, oxygen, and pentaxid tanks of the ship.
Auto unload and refuel any docked ship with dedicated lever,
Auto moving and sorting by type and volume, of the loot and any constructed item (no more broswe between storage in search of the right item!)
Auto restock of the various fridges and armor lockers in the hangars for everyday QoL

from now on you just need to click craft and harvest!
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Full Automated Display System:

Every storage has automated dynamic coloring LCD showing real time content

LCD with dynamic near ships scan.
LCD with dynamic colored real time Ammo bar system
LCD with dynamic switches overview
and more others.

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Outer layer in Xeno blocks for extra health and lower mass, internal layer in carbon substrate

added 2 frontal hatch with blast doors and equilibrium chamber system dedicated lever (emergency code if ever needed is 1234)

added Storage Room with dedicated LCDs, with alarm system in case of low stock of resources

added BattleStations alarm flashlight system
(can be deactivated with dedicated signal if annoying)

added 2 small hangars to each side
added Crew and Captain Quarters
added Shield rooms
added colossus conductor room
added frontals engines room

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This is my first time publishing something be gentle please :D

If there's something wrong just tell me.

Coming with the Combat steel version if requested.
27 Comments
Khas  [author] 2 Nov, 2021 @ 12:15pm 
Khas  [author] 29 Oct, 2021 @ 11:50pm 
it was not just a matter of CPU that changed to xeno blocks, it was because it was more lightweight and so faster turning and moving, also got more HP. At the expense for lot of work for restyle and looks uglier. Anyway almost done recoloring the steel version.
Alucard 29 Oct, 2021 @ 8:59pm 
Also doesn't use mass or storage capacity.
Alucard 29 Oct, 2021 @ 8:58pm 
Looking forward to it! This is by far my favorite ship! The server I play on has no cpu enabled so cpu usage doesn't matter for me. :D
Khas  [author] 26 Oct, 2021 @ 1:25am 
Ok sir. Just gimme a couple of days
Alucard 25 Oct, 2021 @ 9:54pm 
combat steel version please!

Love this ship and augmented design!
Khas  [author] 23 Jun, 2021 @ 10:58am 
I was waiting to do another pass before adding them as soon as RL allow me. But since you asked.. Here you go buddy! ;)
[△tet] ket emperor 21 Jun, 2021 @ 9:23am 
Why no screenshot of the blueprint resource cost page? Get with the program, bucko.
Khas  [author] 4 Dec, 2020 @ 11:54pm 
ok i just tested it and it should work as intended.
It's Flashing red? The twin LCD in the storage room does the same?

Those screen will check in the container named "storage" if some material is missing or under a certain limit and will show it starting flashing.
It is simply an alarm, it will not show the full list of items inside.

Just try dropping a stack of every item in the pool storage, or in one of the empy crates in any hangar. You'll see how the automatic system will sort everything.
Khas  [author] 3 Dec, 2020 @ 11:17pm 
every ware you deposit in whatever storage (the ones empty in the hangars are for fast drop after a trip) will go to the pool storage and from there to the right container, and will fill if needed the main crafting storage.