Arma 3
65 ratings
(EPS) Slay's Expedited Parachute System
   
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Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
Posted
Updated
30.651 KB
21 Oct, 2020 @ 10:05pm
28 Jul, 2023 @ 10:39pm
9 Change Notes ( view )

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(EPS) Slay's Expedited Parachute System

Description
Complete rewrite released 7/28/2023

Intro:

The Parachutes in Arma are awesome and realistic, but to be honest they're a pain, and they need to be used in very specific circumstances to be used, I was sick of it and admired games like Battlefield Bad Company 2, Battlefield 3, Battlefield 4, and recently the newest Modern Warfare for their parachute mechanics, and I saught to re-create them in Arma and I even went a step further and added Parachute Cutting and Redeploying. Granted these things aren't realistic, but they sure are fun.


Backstory:
I did this mod ages ago for a mission I created called "Slay's Ravage".



Features:

No need to equip a chute, just press Space Bar while falling, then enjoy the smooth sailing.

Player won't die from impact if the chutes open.

Player can cut the chute and re-equip one almost instantly.

Players backpack is added back when they land.






Usage:

You must bind Custom User Action 15 to open the parachute now!

You must bind Custom User Action 16 to cut the parachute now!

Press Space Bar to open the chute, no need to have one equiped prior, Space Bar will not deploy a chute if you're in a vehicle, or on the ground.






Recommendation:

I suggest unbinding all buttons using the Space Bar, and use a mod like Enhanced Movement, or another mod which adds a jump mechanic, and binding said jump mechanic to the Space Bar to drastically improve the feel of Arma 3.




Planned Features:


A option to rebind from space bar later.




Join Slay's Discord to get the latest news or give feedback directly and or chat about the mission or link up to play!
https://discord.gg/7fmzrWq4uJ
36 Comments
Slay No More  [author] 22 May @ 7:31pm 
I mean... It will save you from gravity. :)
Charlie 22 May @ 6:13pm 
Will this mod correct the gravity issue?
Slay No More  [author] 24 May, 2024 @ 11:18pm 
Technically client sided I believe, it runs all from the player.
Wolfsong The Jester330 24 May, 2024 @ 10:44pm 
Is this clientside or serverside?
Slay No More  [author] 31 Mar, 2024 @ 6:51pm 
Thank you much m8.

I also did a mod to make drone usage much easier, give that a look too!

Name is: "Expedited Drone System"

It somehow has a higher rating than this mod which I find funny, but anyway I digress, thanks for the comment!
WolfBite 31 Mar, 2024 @ 6:05pm 
Not sure how i ever missed this game changing mod. Very well done sir/ma'am. AAA+ for you and a cookie!
Slay No More  [author] 17 Feb, 2024 @ 5:56pm 
Just tested it myself on 2-17-2024 and it's running flawlessly, please actually know what you're talking about before complaining in the future please.
Slay No More  [author] 17 Feb, 2024 @ 5:49pm 
Worked fine last time I tested it, what issues are you having and are you running other mods?
Predator14 17 Feb, 2024 @ 7:45am 
no fonction pur bullshit....
Slay No More  [author] 28 Jul, 2023 @ 10:39pm 
Complete rewrite released.

Custom user action 15 is required for opening.

Custom user action 16 is required for closing.

The entire system is way smoother and not as jerky as it was before, enjoy everyone.