Left 4 Dead 2

Left 4 Dead 2

6,191 ratings
Buried Deep [1/2]
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Game Content: Campaigns
Game Modes: Co-op, Versus
File Size
Posted
Updated
309.057 MB
1 Nov, 2020 @ 3:18pm
12 Nov, 2022 @ 8:27pm
15 Change Notes ( view )

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Buried Deep [1/2]

In 1 collection by Zanieon
Buried Deep
2 items
Description
An underground military complex where the survivors were resting was overrun, the only way out is opening a path through the infected.

Features:
1. 5 Long Maps (Not joking about this one)
2. Heavy atmosphere for the most part
3. Also heavy action for certain events
4. Custom music (See bottom paragraph)
5. References to movies, series or other games
6. Le classic easter eggs
7. Almost everything was made with vanilla assets.

Story:
This campaign is set in an alternate timeline where the APC that rescues the survivors in Blood Harvest takes them to a vast underground Military Research Complex located somewhere beneath the wild mountains of West Virginia. In there, the survivors had 3 days of peace before the infected managed to break through the entire complex. Escaping from the initial invasion wave, the survivors managed to reach some maintenance rooms where they could hide until the outbreak calmed down, where the campaign starts.




This campaign is inspired by alot of things that influenced my level design skills for the past 12 years, this includes other campaigns such as Dark Wood and The Bloody Moors, so expect some heavy atmosphere maps but also some bursts of action in specific events. For a first run i recommend going in Easy or Normal difficulties first since i balanced the campaign for Normal. Advanced and Expert is untested by me, but it is totally doable with certain strategies and coordinated teamwork.

Most of the custom music used comes from Hellgate London, except for the mega events of the third and fourth map, and the outro music, those respectively are:
Elevator Event: (Bloodshot OST) Steve Jablonsky - The Tunnel
Gates Event: (The Maze Runner Scorch Trials OST) John Paesano - Lights
Outro: Nine Inch Nails - Only (Triptych remix by MoozE)
Zombat: Two Steps From Hell - Norwegian Devil

WARNING! This campaign will test the skills you have with the game, it was made with gameplay experience in mind, and thus will heavily punish you for not controlling the hordes or not doing actual Team Work.
Popular Discussions View All (8)
52
16 Jun @ 12:24pm
PINNED: Feedback/Suggestions and WIP
Zanieon
5
14 Sep, 2023 @ 4:31pm
Crashed Around Map 3.
Birdword
1
11 Nov, 2024 @ 7:34pm
What are the names of the ambient sounds you used in chapter 2?
L I E B E
988 Comments
Ymir 9 Jul @ 7:01am 
High Production Value, low amount of fun. - Cannot recommend to anyone but the deaf and blind
ricardo 9 Jul @ 6:45am 
chapters 1-3 are the highlight of this map because of the map design and aesthetics imo

the finale is a pain in the ass considering its a scavenge finale and you need to collect 20 gas cans while horde is constantly spawning even with 2 tanks present
莜小清 29 Jun @ 6:06am 
第一关的印象是房间个体较小整体营造了压抑的氛围,第二关四通八达的地穴和地下天堑做的不错,电梯战的最后居然还有过来串戏的三角头:steamhappy:,做出了表里世界的效果很哇塞了 喜欢坚守战的可以试一下第三关两把重机枪守擂 的确配得上宏大两个字,第四关有点移动迷宫的既视感了 ,我打自制地图就喜欢慢慢琢磨着打 深埋这张图深得我心呀:steamthumbsup:
S@LLy 24 Jun @ 11:49pm 
Here are some main problems i have with this campaign:

- There are way too many horde events + way too many zombies overall.
- This campaign is way too hard even on a lower difficulty.
- Healing items were sparse and lasted all of three seconds.
- Each chapter lasted way too long, dying meant losing like 20-30 minutes of progress most of the time. (Chapters are long intentionally).
- Sections were either way too small or gigantic too the point where you would end up lost.
- Most horde events lasted way too long. (Like wayyyyyyyyyyy too long).
- Ammo was sparse but there was always like a million guns lying around everywhere + melee weapons.
- Close to impossible with bots, 3-4 people seem necessary. (Depending on skill level).

This campaign was pretty close to being walk, fight horde, walk, fight horde, walk, fight horde but there was 1-2 objective events tossed in there to break up the monotony of it.
Nameless 22 Jun @ 12:42pm 
>305 hours total
Play with lower difficulty or find 3 other SKILLED guys, anime girl.
KurisutIIIIna 21 Jun @ 8:05pm 
Bad panic events with TANKS at the end when you don't have resources and waiting for safe door
sprefans 13 Jun @ 11:28am 
first chapter is too hard
TheSpitfire117 6 Jun @ 12:59pm 
I keep crashing everytime i try to play this map
Deelgo 4 Jun @ 11:07pm 
gates in chapter 1 arent opening
Evil Dr.Gorb 4 Jun @ 6:20am 
the doors hurt you when you open them i lost 70 HP when i opened a chain door on the second part