Space Engineers

Space Engineers

296 ratings
Expanded Settings
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Type: Mod
Mod category: Block, Character, Other
File Size
Posted
Updated
612.720 KB
1 Nov, 2020 @ 10:52pm
8 Apr, 2024 @ 10:33pm
22 Change Notes ( view )

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Expanded Settings

Description
This mod allows for additional control over game balance by exposing a number of game values for tweaking per file. It can be used to modify things like the global speed limit, block durability, thruster power, power generation efficiency, and much more.

Loading a file with this mod active creates a Config.xml file inside of the save folder (...\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\2275037102.sbm_ExpandedSettings). You can edit the values in this file to change those values in game after loading back into the save.

This mod can be used for anything from minor tweaks to gameplay/balance (changing oxygen consumption, power generation efficiency, etc.) to the creation of very different gameplay styles and modes (serious nerf to ore yield, nerf to jetpack, etc.). Play around with the settings and see what fits your preference!

This is meant to be an all-purpose rebalancer mod, so feel free to suggest any additional controls that might be good to add in the comments below.

Setup Steps:
1. Subscribe to the mod
2. Add mod to world
3. Load into world once to generate Config.xml, ConfigBlueprint.xml, ConfigVoxel.xml, and PlanetCache files
4. Exit world
5. Make changes to Config.xml, ConfigBlueprint.xml, and ConfigVoxel.xml files at above location
6. Load back into world to see changes

NOTE: Do not edit PlanetCache xml file.


Config.xml
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2275037102/3112542578505531049/

ConfigBlueprint.xml
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2275037102/5913784177859868371/

ConfigVoxel.xml
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2275037102/3112542578505539638/

Notes
--All values are normalized to 1 by default, so setting all values back to 1 will change nothing about default gameplay. If there are any issues with any of the values being applied, setting them to -1 will make them not be used (i.e. if there are conflicts with other mods, this allows parts of this mod to be disabled individually).

--If you don't see an option here listed in the file, it's possible it has been added to the mod since the file was created. You can delete the Config.xml file and load into the world to force it to regenerate with all the correct options listed.

--I am currently primarily working on another mod, so it might be a while before I get a chance to take another pass at this one and add in any new suggestions. I will try to respond, though!

Other Mods
https://steamhost.cn/steamcommunity_com/id/adrsquared/myworkshopfiles/?appid=244850

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Mods by Echthros[discord.gg]

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Popular Discussions View All (13)
34
15 Jun, 2021 @ 11:48pm
Character settings not reapplying after death and re-spawn.
Dragon Fire 813
8
27 Oct, 2022 @ 4:14pm
could grow into a must have. for everyone.
mugsy
9
19 Nov, 2020 @ 7:39pm
Config values not applying.
Ziggs.RS
353 Comments
xDreadbloodx 10 Jul @ 8:04am 
does the torque setting for rotors also efffect hinges? If not could add hinges please
Kozmik 29 Mar @ 11:01am 
Suggestion: Could you add configurable values for blocks from some popular mods, like IO rocket/fusion engines/fuel tanks? Also, altough it would be probably too tedious to implement, it would have been really nice to be able to configure the stats of individual blocks, like SG and LG antennas.
Engle100 17 Feb @ 2:48pm 
Figured it out
Engle100 17 Feb @ 2:16pm 
Its not loading the configs
Echthros  [author] 8 Jan @ 1:03pm 
Make sure to open the file in a text editor, not a browser (it may default to a browser). Try right-clicking the file and opening with Notepad++ or Notepad.
bismarckdelta5 8 Jan @ 12:54pm 
How does one actually go about editing the configs when I have any of those config files open? I'm clicking on things and it doesn't let me edit any values.
TanteTrude 9 Aug, 2024 @ 7:12am 
Thx man! This is great :steamthumbsup:
Echthros  [author] 9 Aug, 2024 @ 12:43am 
It should. You can try a much higher number just to verify if it's working.
TanteTrude 8 Aug, 2024 @ 2:57pm 
Question because it's not really obvious to me :

When i change <OxygenConsumptionMultiplier>-1</OxygenConsumptionMultiplier> to <OxygenConsumptionMultiplier>5</OxygenConsumptionMultiplier> does it make me use actually more oxygen?
Rex 19 Jul, 2024 @ 5:45pm 
dosnt change ores or voxels half the stuff in this mod dosnt actually do anything