Arma 3
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STRM (Random Weather Module)
   
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
9.588 KB
2 Nov, 2020 @ 8:41am
31 Mar, 2021 @ 7:22am
7 Change Notes ( view )

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STRM (Random Weather Module)

In 1 collection by St3p43n
The Graveyard Shift Mods
3 items
Description
A placeable module that adds random weather to missions.

Module Function:
Gradual weather changes over 50-60 minutes.
Gradual wind direction changes over 5-30 minutes.
Optional morning and evening fog with randomised density and altitude at sunrise and sunset.

To Use:
In 3den editor under the '(F5) Systems' tab find the module ('St3's Random Weather') in the category 'TGS Modules'.
Place it on the map, no further action required.

Optional:
Double click the module,
Under the heading 'System Specific' there are check boxes for enabling the weather module and enabling the fog.
By default these are enabled (tick present).
26 Comments
Damien 14 Apr, 2022 @ 5:01am 
How get more rain and more wind?
St3p43n  [author] 20 May, 2021 @ 9:18am 
@dad depending on what you had in mind, if you use the script packaged with the mod instead of the module you may be able to have a defined time between changes. edit the line : _overcastChange = random [3000,3300,3600];.
bear in mind anything less than 50 minutes between weather changes you will start seen jumps in the clouds as there is an engine limitation for how fast the weather can actually transition.
TheLocalPub 20 May, 2021 @ 2:14am 
Hey pal

We added this to our modpack and we've used it in a few missions.
One point I'd like to make is the ability to set the module to change after X time instead of having to wait 50-60mins.
TheLocalPub 8 May, 2021 @ 11:55am 
Awesome, thanks.
St3p43n  [author] 8 May, 2021 @ 11:41am 
@dad Indeed, unless some Arma update has screwed it since it should all work.
TheLocalPub 8 May, 2021 @ 11:36am 
Quick reply.
"Believe"

What does that entail? I imagine you've done your edits, repacked and tested correct? So if all works as intended on your end, it should work now in theory yes? - Implything this is the most updated version.

Also, have you tested this on a multiplayer server yet? Not local MP.
St3p43n  [author] 8 May, 2021 @ 10:34am 
@dad I believe I fixed it!
TheLocalPub 8 May, 2021 @ 10:04am 
Any news on this?
Big community looking to add this for our mission makers.
Rak1445 28 Mar, 2021 @ 10:10am 
@St3p43n - Outstanding, thank you for such a quick response! Cheers
St3p43n  [author] 28 Mar, 2021 @ 9:56am 
Apparently something has gone wrong in packing and the module is missing some files, trying to fix, in the meantime you can still fine a functioning script packed with the addon.