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bear in mind anything less than 50 minutes between weather changes you will start seen jumps in the clouds as there is an engine limitation for how fast the weather can actually transition.
We added this to our modpack and we've used it in a few missions.
One point I'd like to make is the ability to set the module to change after X time instead of having to wait 50-60mins.
"Believe"
What does that entail? I imagine you've done your edits, repacked and tested correct? So if all works as intended on your end, it should work now in theory yes? - Implything this is the most updated version.
Also, have you tested this on a multiplayer server yet? Not local MP.
Big community looking to add this for our mission makers.
There seems to be a problem for me, on game startup in main menu I get the following error:
"Script
\St3_RandomWeather\functions\fn_RandomWeather.sqf
not found"
Afterwards, nothing happens in mission. Is there a solution?
Thanks in advance!
If anyone knows the reason the key doesn't function let me know...