Arma 3
STRM (Random Weather Module)
26 Comments
Damien 14 Apr, 2022 @ 5:01am 
How get more rain and more wind?
St3p43n  [author] 20 May, 2021 @ 9:18am 
@dad depending on what you had in mind, if you use the script packaged with the mod instead of the module you may be able to have a defined time between changes. edit the line : _overcastChange = random [3000,3300,3600];.
bear in mind anything less than 50 minutes between weather changes you will start seen jumps in the clouds as there is an engine limitation for how fast the weather can actually transition.
TheLocalPub 20 May, 2021 @ 2:14am 
Hey pal

We added this to our modpack and we've used it in a few missions.
One point I'd like to make is the ability to set the module to change after X time instead of having to wait 50-60mins.
TheLocalPub 8 May, 2021 @ 11:55am 
Awesome, thanks.
St3p43n  [author] 8 May, 2021 @ 11:41am 
@dad Indeed, unless some Arma update has screwed it since it should all work.
TheLocalPub 8 May, 2021 @ 11:36am 
Quick reply.
"Believe"

What does that entail? I imagine you've done your edits, repacked and tested correct? So if all works as intended on your end, it should work now in theory yes? - Implything this is the most updated version.

Also, have you tested this on a multiplayer server yet? Not local MP.
St3p43n  [author] 8 May, 2021 @ 10:34am 
@dad I believe I fixed it!
TheLocalPub 8 May, 2021 @ 10:04am 
Any news on this?
Big community looking to add this for our mission makers.
Rak1445 28 Mar, 2021 @ 10:10am 
@St3p43n - Outstanding, thank you for such a quick response! Cheers
St3p43n  [author] 28 Mar, 2021 @ 9:56am 
Apparently something has gone wrong in packing and the module is missing some files, trying to fix, in the meantime you can still fine a functioning script packed with the addon.
St3p43n  [author] 28 Mar, 2021 @ 9:14am 
Rak1445 i'll investigate!
Rak1445 28 Mar, 2021 @ 9:08am 
Hello!
There seems to be a problem for me, on game startup in main menu I get the following error:
"Script
\St3_RandomWeather\functions\fn_RandomWeather.sqf
not found"
Afterwards, nothing happens in mission. Is there a solution?
Thanks in advance!
St3p43n  [author] 18 Mar, 2021 @ 12:49am 
Fixed Key.
Fil 2 Mar, 2021 @ 12:53pm 
Ok, thanks, script in mission works.
St3p43n  [author] 2 Mar, 2021 @ 11:30am 
I've redone the key three times and tried it on my own server,and it doesn't work. If you can add the script into the mission id advise you to do that.
If anyone knows the reason the key doesn't function let me know...
Fil 2 Mar, 2021 @ 7:17am 
Hi, unfortunately it does not work. :(
St3p43n  [author] 1 Mar, 2021 @ 12:46pm 
@Fil I've created a new key, hopefully the new one works.
Fil 1 Mar, 2021 @ 12:30pm 
Yes, I get something like the mod files "are not signed by a key accepted by server".
St3p43n  [author] 1 Mar, 2021 @ 11:15am 
@Fil Is it kicking you form the server with an error?
Fil 1 Mar, 2021 @ 8:42am 
Hi, I have difficulties with key on server. I put the bikey file to Keys directory on my Arma 3 server, but no luck. Perhaps I do something wrong?
BlackViper 21 Nov, 2020 @ 4:04pm 
Any way to sync it to server uptime instead of time of day? Those of us that run accelerated day night cycles with setTimeMultiplier; the weather changes quite often.
St3p43n  [author] 10 Nov, 2020 @ 5:50pm 
For those that know what they're doing I've added the raw script so you can avoid the mod dependency. :ALTIS:
St3p43n  [author] 6 Nov, 2020 @ 6:14am 
@ALEX At the moment I believe yes. I'm not sure if there is a way to make required by server only unfortunately.
ALEX 6 Nov, 2020 @ 2:15am 
do clients need this mod?
St3p43n  [author] 3 Nov, 2020 @ 5:41am 
@Mrakos2005 Should work in any game. Arma naturally syncs the servers weather to players.
Mrakos 3 Nov, 2020 @ 5:09am 
Looks good! Is it mp / jip compatible?