Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However in reference to something you said a few years back about weight saving, this is actually incorrect to assume. Having a larger battery would assume that you fill the extra space with more storage capacity, thus the weight would actually be far heavier than stacking 9 of them together because the energy storage cells would be heavier than the framework around them.
So while having 9 of them would give you a lot of capacity, having one the size of 9, would actually be heavier and give you the capacity of maybe 10 to 12 of them depending on the construction.
I'd also like to suggest that your batteries start off empty, so that they can be deconstructed without losing their energy cells as scrap. One can always use a regular battery or make a jumper battery to fill the role of starting a grid up for its first time.
Otherweise love this mod, I use it on pretty much all large builds.