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I'm keen on the customised Fallen Empire mechanic you've put in, that would work great for the Necrons in my current warhammer multiplayer game some mates and I are trying!
Do you know if it would be possible to custom spawn a marauder empire too? Or to increase the chance for custom to be fallen/marauder to 100%? Orks as marauders plus Necrons as fallen would actually be perfect.
Are there any mods that accomplish this already?
Do multiple of your custom empires use a special spawn system, i.e. any other system than "Random"? If yes, two factions using the same type cannot spawn for whatever mystical reason paradox has decided.
Example: Three factions using Sol starting system are on force spawn. When one is selected, the others will not be able to spawn.
As for the directory the file is Stellaris\common\defines\00_defines.txt. If you modify this it will, just like my mod, modify your checksum, meaing in a multiplayer game your friends would need to have the same modifications. But more likely than not, it's due to starting systems!
The main reason why I made this "mod" if you can even call it that is because I had a huge list of custom empires I made and I wanted to have a random selection from all of them. If I put forced spawn on, I'd get the same list of custom empires spawning in every game.
With the mod on, you can keep spawn enabled, it'll be 90% spawning one of your custom ones and 10% to spawn a randomly generated one. It spices things up a bit. So in game with 10 empires (player not included) you could on average expect one auto-generated and 9 of your own.