RimWorld

RimWorld

49 ratings
Craft Neutroamine (continued)
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.533 KB
4 Nov, 2020 @ 11:03am
26 Jun @ 11:51am
6 Change Notes ( view )

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Craft Neutroamine (continued)

In 1 collection by velcroboy333
Updated Mods for 1.1-1.6
67 items
Description
Original Author:
Talvoz

Original Description:
This mod adds 3 recipes to allow you to craft neutroamine from herbal medicine at the drug lab.

Recipes:
5 herbal medicine = 1 neutroamine - requires intellectual skill of 4
25 herbal medicine = 5 neutroamine - requires intellectual skill of 6
50 herbal medicine = 10 neutroamine - requires intellectual skill of 8


Alternate Version Process Neutroamine from Chemfuel + Herbal Medicine Combo

Original Link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1581148366


[discord.gg]



23 Comments
velcroboy333  [author] 26 Jun @ 1:01pm 
There had been requests in the past top combine the two separate neutro crafting mods. I actually made one a year ago and never released it. So Here
Scout Gaming 26 Jun @ 11:56am 
Neat
velcroboy333  [author] 26 Jun @ 11:51am 
Updated for 1.6. No changes made. Let me know if any bugs pop up.
Cheers.
Scout Gaming 16 Jun @ 2:04pm 
Updoot pls
velcroboy333  [author] 26 Aug, 2024 @ 11:06am 
I'll take a looksy at these when I'm home form work tonight
Amon Grabmore 26 Aug, 2024 @ 6:08am 
No I use this mod for over 100h never happend
Holynevil 24 Aug, 2024 @ 1:54pm 
anyone have problem that sometime the Bills just disappear from the drug crafting station?
Amon Grabmore 24 Aug, 2024 @ 1:47pm 
@velcroboy333 oh damn i found why!

In the x10 version he forgot the <workSpeedStat>DrugSynthesisSpeed</workSpeedStat>
after
<soundWorking>Recipe_Brewing</soundWorking>

I allways used the x10 variant so i never noticed.

If you dont understand what i mean, because english is not my first language, I could try in PM.
Amon Grabmore 24 Aug, 2024 @ 1:09pm 
@velcroboy333 the only rly sad thing is that is dosnt matter how good your crafter is. I wish it would be faster, to do it with a rly good pawn with 20 int but cuz its allways the same time, I do it with shit slaves. But i agree with evryone, its the best mode in my eyes, cuz its not easy to craft it.

I dont know a anything about moding but the mod files have the line
<workSpeedStat>DrugSynthesisSpeed</workSpeedStat>
wich in my testing dosnt work at all i tested 100% DrugSynthesisSpeed against 620% DrugSynthesisSpeed pawn it is the same amount of time.

I dont expect a change or anything i was just wondering why it is like that.

Anyway thanks for continuing this mod.
Dombie The Zombie 3 Jun, 2024 @ 12:37am 
I'd say this is a fairly well-balanced mod. It's better to buy the stuff, but at least you have an option to make it in worlds without convenient traders.