Dawn of Man

Dawn of Man

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Chesapeake Bay Survive
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12 Nov, 2020 @ 7:42am
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Chesapeake Bay Survive

Description
Aggressive, large, flat, plentiful maps with room to build in a region based on eastern North America.

Raids and aggressive animals are enabled. Trader comes every two years. Unlimited human reproduction. Expansive natural resources and mineral deposits. Settled mode also starts the same as Nomad.

Peaceful version with raids disabled: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2266537438
27 Comments
kungfu_kangaroo 20 Dec, 2024 @ 12:08am 
I seem to be bottlenecked at 20 villagers. I have plenty of resources and housing, and I've built more than one of every kind of building, so I don't see any reason why they shouldn't be showing up?
ryan660990 4 Oct, 2024 @ 2:06am 
請問可不可以禁用掉動物滅絕,狩獵大型動物樂趣無窮,沒有長毛象與披毛犀之後感覺樂趣也滅絕了
ryan660990 29 Sep, 2024 @ 1:17am 
animals, I need more animals
70后大叔 20 Jun, 2024 @ 4:31am 
积极,大,平坦,丰富的地图与空间建立在一个区域的基础上的东北美洲。突袭和攻击性的动物是可行的。交易员每两年来一次。无限的人类生殖。膨胀的自然资源和矿藏。解决模式也开始与游牧相同。
Littlelamb 13 Feb, 2024 @ 1:31am 
Very good map, but not enough prey animals. I built across the river almost opposite where the villagers are but I found my villagers had to go way to far from home to hunt. So had a lot of trouble keeping everyone fed. More prey animals near the tree free areas, would make it, for me , a great map
Tibus 29 Sep, 2023 @ 2:42am 
Hey buddy Fitzmelton not sure if your still updating this map but the tech values are not viable and the resources like mines esp going from copper to bronze takes way too long and you end up running out of copper before you get to the next level in tech and the resources gathered are way too low we and up running out of logs tannin sticks and once you get to around 175-200 people the jobs list jumps up to 2-300% as the repair of buildings becomes an issue and then they dont farm harvest or hunt. these factors need to be adjusted in the map. Pls fix it. If you can. Ty
HighChancellorSqueeg 31 Jul, 2023 @ 3:14am 
One of the best maps I've played for this game, should absolutely do some more maps with uncapped poulation limits. I've pushed nearly 1,000 on this one alone
ご浅夏丿ゎ初晴づ 7 Oct, 2021 @ 5:39pm 
在北美洲东部的一个地区,具有侵略性的、大的、平坦的、丰富的地图,可以建造。
攻击和攻击性动物被启用。交易员每两年来一次。人类无限繁殖。广阔的自然资源和矿藏。定居模式也和游牧模式一样启动。
禁用RAID的和平版本: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2266537438
Fitzmelton  [author] 11 Jul, 2021 @ 9:08am 
Hey all. I appreciate the feedback but this isn't a mod. It is just a map. It does not affect people or things being stuck in places or animals getting dehydrated. That is due to base game simulation parameters. You will need to modify your gameplay technique/building or location strategy to accommodate these unique parameters/coding.

As far as the missing natural resources at the beginning this is because the map is based on eastern North America where some off the "missing" resources are not found naturally.

Thank you for all of the feedback but I will not be making changes to this map as I no longer play the game and it is no longer in development. Please feel free to modify the map to your liking, it is fairly easy once you dive into it.

<3
Gimli the Digger 11 Jul, 2021 @ 3:01am 
Does not work, animals getting dehydrated