Stellaris

Stellaris

324 ratings
Automatic Pop Migration [2.8]
4
5
6
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.034 MB
13 Nov, 2020 @ 11:18am
19 Nov, 2020 @ 4:36pm
4 Change Notes ( view )

Subscribe to download
Automatic Pop Migration [2.8]

Description
3.0 Update: This mod still works on version 3.0 of Stellaris, but is largely unnecessary due to the pop changes and chance for pops to relocate themselves that came with version 3.0.
- - - -

This is an updated version of the popular mod Automatic Pop Migration, fixed to work with version 2.8 which had unfortunately broken the mod and rendered it unusable.

I consider the original mod to be an essential QoL mod for Stellaris, and was quite disappointed to find out that it was no longer working as of version 2.8. Since the original author has stated there are no updates planned, there is little chance of the original getting fixed. As such, I decided to fix the mod for my own personal use, but decided to share it to the workshop in case anybody else might find some use out of it.

To be clear, I did not create the mod, I merely updated it to work with Stellaris 2.8!

Original mod here:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1617534169
93 Comments
MrAxe 15 Jun, 2021 @ 3:09pm 
It's time to update the mod, and urgently !
MrAxe 15 Jun, 2021 @ 3:07pm 
Когда выйдет обновление ??? When will the update be released???
KT313 28 May, 2021 @ 2:23am 
ok i just read that it's hard for you to fix, so forget that, but removing that panel from the edicts would be nice. I'd like to scroll down the edicts without fearing for my game ;P
KT313 28 May, 2021 @ 2:19am 
hey, there is some kind of bug that crashes the game for me. On the edicts, when i move my mouse over "automatic pop migration empire stats", the game crashes.
Since i don't think the stats are that important and everything else seems to work, could you maybe remove that edict panel real quick? (and maybe fix it later when you got the time for it)
Thank you :)
Aldwin  [author] 23 May, 2021 @ 11:33pm 
Hey everyone, unfortunately I don't have the modding knowledge to fix the issues that have cropped up due to the 3.0.x version of the game. The original fix I did was quite simple, but since some aspects of the game have fundamentally changed with 3.0, more in-depth adjustments would need to be made. If anybody has the modding experience to do so, please feel free to take up the torch if you wish.
初雪 23 May, 2021 @ 11:30am 
In Ver 3.0.3, this mod is broken. It is full of glitches, including automatic immigration not working at all, and the game crashing when the edict tab is opened.
This mod was a really good mod. Paradox has implemented the auto-immigration feature, but the content is inadequate and not far from this mod.
Please help us. Please update it. This mod is one of the best mods in stellaris.
3punkt1415 22 May, 2021 @ 4:00pm 
Hey Ardel, you ,know what i really miss from the original mad (that causes my game to crash now)? The edict that tells me how many open jobs and unemployed i do have in my empire. That would be some nice little mod.
alexiwhw 22 May, 2021 @ 7:34am 
Not sure what has changed but as of a couple of days ago it just stopped working and now whenever I try to click on anything in-game related to this mod it crashes the whole game out...
Shame, very useful otherwise
Bad Horse 16 May, 2021 @ 12:02pm 
I still use this mod to prevent my founder species from becoming a minority in their own empire. Being able to set the minimum habitability % requirement for migration for pops has helped a lot.